argent1 0 Posted January 2, 2014 (edited) Hey DayZ! As a fan of the SA clocking in around 173 hours I've come up with a few ideas which may or may not work. 1) Increased zombie health.Now I know what youre thinking: "MORE HEALTH!? They're annoying as they are!" Thats my point, -annoying- with improvements to zombies on the way unfair deaths or hits will be few and far between and with more zombies with health similar to that of a player Mr TTsKO might think twice about unloading his M4 magazine into the poor freshspawn due to the presence of the zombies and the difficulty of killing them. 2) Decrease zombie speed.I'm sorry, another contraversial topic but hear me out. I believe currently the zombie sprint is a little too fast. A more appropriate speed would be between their current sprinting speed keeping the threat but also giving the players the biological advantage. (E.g. Not rotting ) I also think the zombies jump attack should be removed until movement is streamlined or a more suitable replacement is added ( Grabbing anyone? ) 3) More detailed location based damage/wounding system.Not sure if already confirmed. I think if my character is shot in my stomach and im not operated on in a small window of time I should die not wrap a bandage and walk it off. This leads to my next suggestion. 4) Surgery mini-game.This is great just thinking about it. Imagine coming across a wounded survivor bleeding he is furiouly trying to gouge out the bullet in his gut. He falls unconcious and a few surgical tools fall from his hand. Your choice is do you use whatever medical knowledge you have to save him, leave him or purposefully botch the operation? Thanks for reading I really think the first will help stop KoS But still allow players to defend themselves when they have to. See you out there. Argent out. Edited January 2, 2014 by Argent. Share this post Link to post Share on other sites
ep_metheus 75 Posted January 2, 2014 (edited) I like the first three. Definitely at least to try it out in game. As for random passer-by surgery: I imagine most people would just stuff a rotten apple into the wound and laugh. Maybe top it up with a can of soda. But I like it even though it would mean dying a lot more often for lone wolves like myself. Edited January 2, 2014 by TheKindred Share this post Link to post Share on other sites
King of kong 1117 Posted January 2, 2014 The jist of it - Mik zomz slower den they r nao cuz i canno quik scop. Zombies are way too slow Share this post Link to post Share on other sites
argent1 0 Posted January 2, 2014 I like the first three. Definitely at least to try it out in game. As for random passer-by surgery: I imagine most people would just stuff a rotten apple into the wound and laugh. Maybe top it up with a can of soda. But I like it even though it would mean dying a lot more often for lone wolves like myself. I was also thinking about self surgery too ( with added risk )and more jobs for medics, what I typed was merely an example!The jist of it - Mik zomz slower den they r nao cuz i canno quik scop. Zombies are way too slowReducing the speed not only enforces the idea theyre falling apart but also means that their increased health doesn't mean death for all with no respite. I want zombies to be a threat which may reduce RDM, also if I wanted to quick scope zombies I'd pick up a copy of COD:WaW Share this post Link to post Share on other sites
King of kong 1117 Posted January 2, 2014 I was also thinking about self surgery too ( with added risk )and more jobs for medics, what I typed was merely an example!Reducing the speed not only enforces the idea theyre falling apart but also means that their increased health doesn't mean death for all with no respite. I want zombies to be a threat which may reduce RDM, also if I wanted to quick scope zombies I'd pick up a copy of COD:WaWOh, so slowing them down makes them a threat? Oh, I see now. Make them even slower than they are now, that'd be great wouldn't it? They're not falling apart. Share this post Link to post Share on other sites
argent1 0 Posted January 2, 2014 Oh, so slowing them down makes them a threat? Oh, I see now. Make them even slower than they are now, that'd be great wouldn't it? They're not falling apart.No, but it balances the zombies seen as if the suggestions were implemented the zombies would have the same amount of health as players. And they are, can't you tell they're rotting by the guttural sounds? The decaying flesh? It's quite obvious they're rotting. Share this post Link to post Share on other sites
wolfsburg62 66 Posted January 2, 2014 (edited) Surgery ain't happening. Too much chance of infection. I like how fast the zombies are. You can still very easily outrun them, but when they chase you it forces you to move, possibly revealing your position to other players. Edited January 2, 2014 by wolfsburg62 Share this post Link to post Share on other sites