alpinegnn 0 Posted December 30, 2013 Hi there, is the game still being optimised for hardware, because it runs pretty bad on most PC's. When I look at the ground or I'm in a building, I'll get up to 75 fps, but as soon as I step outside it's down to about 20 or less. My system specs GPU: MSI GeForce GTX 650 Ti 1GBCPU: AMD Phenom II x4 @3.0GHzRAM: 4GBWindows 7 Home Premium 64-bit Share this post Link to post Share on other sites
djtronik 2 Posted December 30, 2013 The game is in ALHPA! Of course it isn't optimized. Don't mean to being keep using Alpha as an excuse, but yes. I'm experiencing the same problem as you. I should be tearing through the game and I'm not. Share this post Link to post Share on other sites
jaginun 87 Posted December 30, 2013 There are plenty of guides for optimal settings for fps on youtube, as well as one on this very board. Have a look at them when you can. Share this post Link to post Share on other sites
ratiasu@hotmail.co.jp 122 Posted December 30, 2013 No client-side optimizations so far. No worries, they'll come eventually.At least it's not a console game ported to PC of wich we'll be sure we won't see any decent optimizations of, ever. Share this post Link to post Share on other sites
Vagnus 8 Posted December 30, 2013 http://forums.dayzgame.com/index.php?/topic/156638-reduce-triangle-counts-in-cities/page-6#entry1609877Performance is not governed by your rig for this game, it is governed by the server.... if you have read any dev notes or blogs they told us that the server must get around 15FPS for the client side to get playable fps (ie 30 or so) Now server FPS is nothing like client FPS. Client FPS is how many frames are rendered per second whereas server FPS is more akin to Minecraft "Ticks". If the server has to do lots of things per tick the number of ticks per second will go down, when that happens the clients connect to that server will get fps drop. When a character goes to a city like Cherno then the server needs to send all the info about cherno to the client... increasing the amount of things the server has to do per tick... decreasing client FPS.... so you could have a flying machine of a computer and it won't help your ingame FPS because it is governed by the server. Share this post Link to post Share on other sites
ninjaontour 123 Posted December 30, 2013 GPU: PNY GeForce GTX 680 4GBCPU: i5 3570k @ 3.8GHzRAM: 8GB Corsair VengeanceWindows 7 Professional 64 bit I'm dealing with the same issues as you OP, in Cherno or Berezino my frames will always drop, even if my settings are turned down. Share this post Link to post Share on other sites