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TheWeedMan

Melee Weapons and Infected Visuals huh

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I still reckon these need a lot of work before we get to a Beta.

I have tested both the pipe wrench and axe in pristine condition on infected and what should have been a head splitting, brain exploding take down merely resulted in a cartoon style thump....totally ruining my noggin floggin experience.

I sneak up behind an infected that was in awe of a fence, positioned myself perfectly, and Fucko...take that muthafucka!!! But to my dismay the infected dude growled and proceeds to demonstrate the boxing skills he obviously never lost.

Ok its early Alpha and things will need adjusted and redone but will they be done to a visually nice standard or will we see a carbon copy of the mod. Hit values are simple to adjust and thats not a major issue with weapons but the infected represent nothing more than an obstacle in their present state and using melee weapons to take them down is nothing but a pfffft moment.

I know this isnt Left4Dead 1 or 2 before someone blurts it out and bangs the Alpha drum. Im asking an honest question here....will the games visuals and animations be greatly improved for the infected or is this the level we expect to see with slight refinements?

I'd love for the sight of sticking a knife into the side of an infected head to happen, to see skulls smash under the weight of a solid wrench or shovel blow complete with blood splatters or using an axe to chop of limbs but can this engine or graphics team create and support this or have I set my hopes on an impossible dream lol?

Edited by TheWeedMan

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I still reckon these need a lot of work before we get to a Beta.

 

 

Strongly agree..

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