autoloon 285 Posted December 27, 2013 Our storm of soldiers without guns grew to 7 between Cherno and Balota. By sheer volume, we intended to take anything we felt was rightfully ours. However low we sunk in our pursuits, we always offered our victims one chance to join us. We saw an armed player arrive at Balota and we extended our hand in friendship. The coward hid in the grass and began firing his weapon frantically at the mass of us standing in front of the barracks. Only one of us fell. I was hit, and survived. He logged before we could finish him off. That was his story. Share this post Link to post Share on other sites
FroztyReaper 46 Posted December 27, 2013 Yeah they really should set a combat timer and a log out timer like in the mod. Really helped against the loggers. Also bodys wont despawn when the player leaves the server. Leaving you no loot for your effort Share this post Link to post Share on other sites
Mcleane 24 Posted December 27, 2013 Yeah they really should set a combat timer and a log out timer like in the mod. Really helped against the loggers. Also bodys despawn when the player leaves the server. Leaving you no loot for your effort I believe both of these things are being addressed in the coming patches the latter definitely in the next patch Share this post Link to post Share on other sites
gamer222 86 Posted December 27, 2013 Cool story bro 1 Share this post Link to post Share on other sites
colinm9991 196 Posted December 28, 2013 (edited) I recently learned that one of the people in our group was in North West banditing,The rest of my group and me began heading north to kill our bandit group member (We kill Bandits and those who attempt to shoot us, self defence and what not; we help the players without guns).Turns out the guy he had on the roof of the firestation also had a friend nearby who hid at the left part of the firestation by the green door. Me and my group were pinned in the command tower whilst one was killed already, I scouted the stairs and took a few shots at the guy trying to save his buddy from my group members bandit antics and there was no more movement; I moved around his flank and saw no trace. Our bandit buddy was on the top of the firestation, rooftop, he saw no movement; The guy he had cuffed had logged just then too after I shot near his friend (Presumably they realized they were both surrounded by a large group in the command tower, and outside with sniper rifles scouting the airfield) Both combat loggers are skyler.rickert & Skully - xmas n' Stuff Verified with recent players, video footage coming soon as it was quite a good moment ;) Of course it wasn't fair that skyler.rickert was handcuffed and pretty much being used for nothing, to waste his time and what not, our original intentions were to kill our bandit group member and help the guy that he had cuffed by leaving him leave the airfield with all of his gear; we would spare his life if he didn't attempt to shoot us when he left, things didn't go as planned --Update-- Video footage of the light pin-down. Edited December 28, 2013 by ColinM9991 Share this post Link to post Share on other sites