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Taso (DayZ)

Disparity between server and client information on physical objects like glass/gates

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Date/Time: All the time

What happened: While interacting with other players, I frequently note that their clients appear to give them information from the server that doesn't match the information I receive from the server-

In particular, long green gates that appear closed to me will sometimes be traversed easily by other players without a second though as though the gate didn't exist at all.

Additionally, when watching a friend tonight throw a can at the glass of a hospital, he then waltzed inside while, to me, the glass remained totally in-tact. I could not go into the hospital

Where you were: Northern hospital of Chernogorsk

What you were doing: Attempting to enter the hospital that was broken into by a squad mate seconds prior

*Current installed version: 1.7.1.5 and prior

*Server(s) you were on: All applicable

*Timeline of events before/after error: I'm unable to do certain things that other players seem to be able to do based on my server-client transaction of information.

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