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FraZzeRed

Arrangement of servers for further ideas

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So I've seen some suggestions about bases, digging holes with a shovel to store items, modifying the terrain in general... 
The ideas are great but well the way you want to implement them is impossible.
For the database is shared between servers the ideas would cause thousands of holes in the world and the corruption of the terrain...
My idea is to adept the system of most MMO games: Servers with Channels.
The idea is to have like 10 servers sharing the same database. And those 10 servers are going to be the channels of one server.
Then we can implement many servers like:

Walker          <--- The server name (can also be seen as the name of the database)
-Ch1(40/40)  <--- The channel 1 with 40/40 players in it. 
-Ch2(38/40)  <--- Channel 2 with 38/40 players who is sharing the same database as Ch1.
...
Runner
-Ch1..
-Ch2..
..
Growler

-Ch1..
-Ch2..
etc.

With this implementation you could avoid destroying the terrain too much and would organize the database some more.
Do you have any other suggestions to that system? :)
Thanks for reading

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well it would not work as you think, in my opinion there should be bigger servers, with more players+bigger map, that way you could have lets say 300 people on 1 server and you got that character there.

 

lets compare to World of warcraft, you got 1 character, you die you restart like normaly, but you could have the "digging holes" and such in a way were each server have their own database.

 

this would ez the "need" for base building etc.

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So I've seen some suggestions about bases, digging holes with a shovel to store items, modifying the terrain in general... 

The ideas are great but well the way you want to implement them is impossible.

For the database is shared between servers the ideas would cause thousands of holes in the world and the corruption of the terrain...

 

This would never happen. If you dig a hole, you only dig a hole on the server you're on. Simple as that. Same as when you placed a tent or found a car in the mod.

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