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Arth (DayZ)

My idea how to deal with server hopping

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Hi!

I was thinking how to destroy this "glitch".
When player log in, he has some coordinates right? Maybe assign to this place something like a bubble which will mask nearly placed items. This bubble will work only for him. Players who are playing for example 10mins will see these items. Recently logged player will not.

What do you think about it?

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I was thinking something like in Diablo III where everyone has their own unique item drops, except only for places where people spawn, at least temporarily.

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We already found many perfect solutions for server hopping, now we just have to wait till devs will update the game

Edited by Gdaddy22

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Hi!

I was thinking how to destroy this "glitch".

When player log in, he has some coordinates right? Maybe assign to this place something like a bubble which will mask nearly placed items. This bubble will work only for him. Players who are playing for example 10mins will see these items. Recently logged player will not.

What do you think about it?

 

I'm no 100% sure if i follow you..... sorry :(

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