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Champloo (DayZ)

Add degrees of wounds

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Every time you start bleeding in this game it's like someone slashed an artery. I'm willing to suspend my disbelief for many things, but it's just redundant for you to lose blood so quickly. Most minor to moderate cuts will heal, and clot fairly quickly even without a bandage. There's plenty of environmental factors that could be made to account for, too for how quickly you lose blood. That might be a bit too intricate at this stage but at the very least if all bleeding is going to be considered the same it should be lowered to a believable amount. For actual non-zombie damage it's more believable at its current rate, but for zombie damage it should really be toned down.

I'd also like to stop seeing your leg breaking every other injury you take. Breaking your leg should be extremely rare to actually break it. Spraining or straining is more believable, and it could just reduce you to a crouch state or crouch speed. Breaking your leg is a death trap, and completely redundant right now. Get hit in the arm? Leg breaks. Get clotheslined by a zombie? Leg breaks. I don't care if you're planning to add a whole bones system and injury system and all, but our legs are not made of freaking paper. They can sprain if you want it to be that much, but breaking our bones by getting punched is the most redundant danger in this game right now.

Summation: Most injuries need to be lighter and should be healed by current methods. Severe injuries need to be more rare and more complex to heal.

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I was thinking the same thing, like a zombie has a like 40% chance of causing the amount of bleeding we see now, and 60% chance of "minor" bleeding, where you lose blood at 60% rate as we see now...I think that'd be nice.

Like a red cross instead of white for serious bleeding, vice versa

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Let me guess, your word of the day calendar had, "Redundant" on it?

I hope you mean that a feature is no longer needed, in which case that word barely fits the intended role. But it is up to the devs to decide if a feature is unneeded.

Oh well.

Yeah, they could probably tone down the artery slashing, or atleast change how it works (1 bleed stops after 15 seconds, but 2+ add up AND don't stop on their own. Gunshot wounds are different and would continue as it is now).

And for broken legs I sort of agree, but in a different way. I think they should add more broken features. Broken arms that increase recoil and chances of shock per shot for one. Maybe even brushed or broken ribs? Reduce run speed, or something.

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