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mike10019314@yahoo.ca

item dispersion after body fades

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my idea is that after someone is killed and there body fades out that any items they had be added to the loot chance for any nearby buildings,

say a kitted out guy with nvgs and a m4 dies in a small town and no one checks his body his items should have a one time chance of spawning in any of the loot zones in town (5.0% chance?)

so every time the loot respawns there is a chance one of his items may spawn in any of the loot piles intown ( 500mrange?) this will help spread the loot around and make exploring a bit more intresting

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