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Frost20

Add a scary amount of zombies to military bases

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 I'm talking 100's, so thick you can barely even move through them without dying. Of course, zombies need MASSIVE improvement for this to work, as i once tried to die to two zombies a while back, and they actually ended up killing each other instead of me :/

 

 This would fix nearly everything! (or come close to it!) People who server hop do it blindly and usually log out somewhere inside the bases. If you had a ton of zombies there when the server starts up (new loot) anyone who tried this Hop would get obliterated before even loading in. The sheer amount of rounds needed to kill enough zombies to get to the weapons would suggest people work co-cooperatively... OMG A KOS FIX!

 

 But of course, a lot of ground work to zombie AI and animation needs to be done first. Try getting two zombies to hit you at the same time, usually they just end up hitting each other, and they cant climb or path correctly :P 

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 I'm talking 100's, so thick you can barely even move through them without dying.

 

Nah.

 

 

 

This would fix nearly everything! (or come close to it!) People who server hop

 

Why is that so important? Server hopping is kind of lame, but it's hardly a game-breaking issue. It would be nice if they found a way to prevent it, but this is not that way.

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I don't know about the 100's part, but an increase around the main loot spawns would be amazing. It would take more teamwork to get the good loot and definitely discourage server surfing

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Why is that so important? Server hopping is kind of lame, but it's hardly a game-breaking issue..

 

Not a game-breaking issue?! I never did any server hoping, until i saw how everyone was getting angry about it so I wanted to find out what were the benefits..

I stood in prison and server hoped from like 10 different servers and got fully geared in less than 5 mins. It was so retarded. I killed myself and restarted because its such an unfair advantage it makes the game unfair and not fun to play. I play for survival and teamwork

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I don't like the idea. I can understand a lot of zombies in cities where people have died and changed, but why would there be loads of zombies at a military base?  

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Not a game-breaking issue?! I never did any server hoping, until i saw how everyone was getting angry about it so I wanted to find out what were the benefits..

I stood in prison and server hoped from like 10 different servers and got fully geared in less than 5 mins.

 

How does you being "fully geared" sooner break the game? Gear acquisition speed is really not a major issue. So what if you gear up faster right now? Yes, server hopping should be fixed and loot distribution balanced, but it really doesn't drastically break the game if people can grab gear a little faster for now.

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ah the days where NW was a deadly place due to zombies and bandits, remember that?

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Until loot respawning is in, you can't avoid server hopping unless you get lucky enough to be in a server that hasn't been picked clean already, I am not talking about airfields or military bases, I am talking about anywhere, searched balota(the town, not the airfield) for food/water and other supplies, no loot, except the odd pair of jeans(which a player clearly dropped in favor of something better), what else can we do except server hop?

Once we get loot respawning, and they implement anti-hopping mechanics, we will be all good.

 

As for the zombies, there will be more, but military bases wouldn't have a high population of zombies, the cities would, until they optimize more we wont be seeing an increase in the zombie counts, and once they do, along with zombie respawns, it will be much more dangerous.

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