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Vyrtical

Ambidextrous Arming - Suggestion.

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Hey Vyrt here,

 

Some of you who play War Thunder may know me.

 

anyway, you're in a fire fight, behind cover, a building lets say. you got pinned from one side, and getting flanked on the other. you go, lean to that side to shoot the flanker, and get killed from someone watching from the distance. your weapon was on the wrong shoulder, you're dead.

 

Lets replay that.

 

you're in a fire fight, behind cover, a building lets say. you got pinned from one side, and getting flanked on the other. you go, put your rifle on your other shoulder, lean to that side to shoot the flanker, and kill them. your body is safe, and you killed a bandit. 

 

you lived.

 

ya see, you cant do this in the game now. you have to expose much more than you should to get a shot off on a side that doesnt take advantage of a right handed weapon hold.

 

having an ambidextrous setup would be good. in a firefight, you switch shoulders, your aim gets a little wobbly as you're not used to it there, but, you cover much more of your body.

 

I think having an option of choosing whether your character is right or left handed, giving good aim to that shoulder, and then the other shoulder gets half the aim. so when you switch, you get the disadvantage of not knowing the feel of a non used hold (less aim) but, less of your body exposed.

 

anyone agree?

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