Zeeb (DayZ) 75 Posted December 22, 2013 (edited) Simple, when you browse through your inventory, your character should sit down and do an animation where he checks through the backpack.I do not know if this is already planned but if it is then awesome.Take The Last of Us as a good example of how it is done. Edited January 17, 2014 by Zeeb 1 Share this post Link to post Share on other sites
Land Squid 22 Posted December 22, 2013 I like it. Have the character fiddling around with something on the ground. The backpack can be relocated from their back to in front of or beside them. Should they not have a backpack it can just be absent from the animation and the character continues messing with something on the ground. Share this post Link to post Share on other sites
Aussie Bogan 350 Posted December 22, 2013 (edited) 1+ A bit like checking you backpack on "The Last of Us". Edited December 22, 2013 by Aussie Bogan 1 Share this post Link to post Share on other sites
drouz@netti.fi 57 Posted December 22, 2013 (edited) Yeah like in Last of Us. Check 00:29 EDIT: Im slow :) Edited December 22, 2013 by drouz Share this post Link to post Share on other sites
Hockeyguy 107 Posted December 22, 2013 I like the idea but I also like being able to run right now and check my inventory and move stuff around, making an animation would make this not possible Share this post Link to post Share on other sites
SneezeJunky 12 Posted December 22, 2013 1+ A bit like checking you backpack on "The Last of Us". Yeah that would be awesome! I like the idea but I also like being able to run right now and check my inventory and move stuff around, making an animation would make this not possible Would make you think twice before getting something in your backpack during fights etc. Share this post Link to post Share on other sites
Zeeb (DayZ) 75 Posted December 22, 2013 (edited) I like it. Have the character fiddling around with something on the ground. The backpack can be relocated from their back to in front of or beside them. Should they not have a backpack it can just be absent from the animation and the character continues messing with something on the ground.In a case where your character does not possess a backpack the character can simply play an animation where he searches his pockets Edited December 22, 2013 by Zeeb Share this post Link to post Share on other sites
Zeeb (DayZ) 75 Posted December 22, 2013 Yeah like in Last of Us. Check 00:29 EDIT: Im slow :) Thats exactly where I got inspiration from, The Last of Us is the best buy I've done in years. Share this post Link to post Share on other sites
Zeeb (DayZ) 75 Posted December 22, 2013 I like the idea but I also like being able to run right now and check my inventory and move stuff around, making an animation would make this not possiblethat is the whole idea, you can not simply check your backpack contents while you run, especially in a gunfight, then you would never start to check your backpack, rather focus on survival aspects such as running Share this post Link to post Share on other sites
Mos1ey 6301 Posted December 22, 2013 In a case where your character does not possess a backpack the character can simply play an animation where he searches his pockets But what if I have a backpack and want to retrieve an item from my pocket? I have to do the full backpack animation? Share this post Link to post Share on other sites
xernoxis 0 Posted December 22, 2013 But what if I have a backpack and want to retrieve an item from my pocket? I have to do the full backpack animation?Maybe it can play the animation when you extend the inventory of the backpack. Share this post Link to post Share on other sites