nullz 0 Posted May 12, 2012 If they are staying in the game, could they at least be darker? We're already generally out numbered vs. survivors and vs other bandits, so maybe even the playing field a bit? I am not crying because I get shot by "good guys" I am crying because their is an advantage to being on one side when it should be strictly choice and not "what will live longer" in terms of 20% more visible than survivors. Maybe add a counter to bandits like, an arms force or something. Just as bright but not neutral survivors, specific bandit hunter skin after xxx + humanity, which should also be clear as day :)That way good guys have a goal of protecting "civilians" (survivors), civilians are just trying to survive, and bandits try to kill all. Share this post Link to post Share on other sites
scott8295 1 Posted May 12, 2012 That could work, but if implemented, It would take the aspect of being a "realism survival mod" And it was just turn into a mod with benefits on certain aspects which I don't think would be very fun, Maybe add on extra things against the bandits and benefits for survivors?? Like station a town..say Cherno, survivors gets better item findings, and a better way to seek out other survivors (radio) And if your a bandit you get none of these features, IDK I just don't see it being good in adding a COUNTER forces to go against bandits. Cause..everybody is against bandits? Share this post Link to post Share on other sites
-=Grunt=- (DayZ) 0 Posted May 12, 2012 I guess they could just change the Bandit skin from German desert camo into German Flecktarn. No new models needed, just new skin.And I kind of like the idea of getting an opposite to Bandits... After X bandit kills perhaps?EDIT: They could probably also make Bandits automatically become OPFOR instead of BLUFOR so that they got a separate side chat. Share this post Link to post Share on other sites