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Photolysis

The debug panel should be enabled for the alpha

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As the game is in alpha, naturally there will be a lot of bugs with the way the game operates.

 

However, because character status effects are very complicated, giving feedback is made far more difficult by the lack of information made available to the player. As such, I'm suggesting that the debug meter be enabled, to give players more data and allow bugs to be identified more readily.

 

An example of a bug that would have been caught almost instantly with the debug meter would be the blood regeneration bug that was fixed last patch.

 

As it stands, we're trying to test a complicated and buggy system while being almost completely in the dark. This is insane for an alpha test, which typically does feature debugging information that is hidden in later builds.

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