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jsteph87@live.com

Keyrings, car keys and hotwiring.

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Just a suggestion, but having keys for the cars would be a good addition. Keys could be copied and given to comrades. Goes on a keyring that takes up a toolbelt slot.

Cars could then ne hotwired and stolen with a toolbox and maybe some scrap metal.

It doesn't make since that someone can just jack a car someone gets out of. Are you really going to leave the keys in it when you het out?

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Agreed, I have a few good ideas for vehicles in my Crazy Idea / Wishlist thread in my signature, check it out.

But I like the idea of keys, but I feel you should have to find them via a "clue" system, instead of make them.

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I've played this game for about 25 hours and I have only seen one vehicle. It was a boat that zoomed past me when I spawned. I asked for a ride, but he never stopped =(.

Getting back on topic it would add depth and I would like to see it, but I don't think it is really needed.

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I've played this game for about 25 hours and I have only seen one vehicle. It was a boat that zoomed past me when I spawned. I asked for a ride' date=' but he never stopped =(.

Getting back on topic it would add depth and I would like to see it, but I don't think it is really needed.

[/quote']

My clan has quite a few vehicles, and it does become an annoyance when you can't walk out of sight of them because someone could just sneak up, jump in and drive off.

Vehicles represent a large investment of time and resources, it does not follow that the characters we are playing as would simply leave the keys in the ignition so any moron who wanders by could just make off with them.

Hotwiring would be the new way to jack cars. You would need a toolbox and maybe 1-3 pieces of scrap metal to do it, and it would make the same noise as repairing a car, thereby alerting people to your presence if you were trying it with the owners nearby.

On a slightly related note, toolboxes need to be REQUIRED to repair vehicles. Have you ever tried to work on a car without tools? No fun.

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