musicrab 5 Posted June 21, 2012 Stupid question time - how do you throw an object? I guess they can be used to divert zeds?? (perhaps useful to get out of buildings) Share this post Link to post Share on other sites
Keurk 4 Posted June 21, 2012 like you trow flares: switch with F key (per default) btw your weapons modes (auto/rafale/semi) and with the items you got in your main inventory: grenades ,smocke grenades, and Tin cans, empty cans ,etc Share this post Link to post Share on other sites
Murdernickle 0 Posted June 21, 2012 Find a can or empty bottle. Put it in your inventory. Press F and you should see "Throw" in the top right corner. Stand up, no you can't crouch or prone and throw something sadly... Hold down the mouse button. the longer you hold the further it will be thrown. Let go to throw.Zeds investigate noises from 20-40m so throw it "close-ish" to them. Share this post Link to post Share on other sites
musicrab 5 Posted June 21, 2012 Thanks. Do zeds follow where cans, bottles land?EDIT: reply above beat me to it. Share this post Link to post Share on other sites
Hazzer (DayZ) 0 Posted June 21, 2012 Yes, empty cans can be used to distract nearby zombies. Extremely helpful if you're trying to sneak around an area discreetly. They can also be used to smash glass which comes in handy if you don't have a silenced or melee weapon to bust open a hospital without anyone hearing. Share this post Link to post Share on other sites
Murdernickle 0 Posted June 21, 2012 Yes they do.. they'll go to where it hit and investigate a bit... then decide they have better things to do and derp away in a random direction lol. Share this post Link to post Share on other sites
Toad772 1 Posted June 21, 2012 Just don't do it inside a small building, I tried to throw a can out the door and it bounced off the wall and hit me which cause a ringing sound for a bit and got a couple zombies on me. Share this post Link to post Share on other sites
Maca (DayZ) 769 Posted June 21, 2012 [FIXED] Infected sometimes not inspecting thrown items (they will walk to the location of a noise, 20-40m away) Just make sure it hits a wall or road and not grass.. Share this post Link to post Share on other sites