SFRGaming 718 Posted December 17, 2013 I love how Rocket took away the indicators so your screen has no HUD, but I found it strange how oblivious it is to die from hunger. The text really doesn't say to what extent you are hungry, it just simply says "You feel hungry" and then your vision becomes blurred. And I feel you have to eat and drink WAY too much to be realistic. I ate 2 cans of Tuna (the whole thing) and my avatar was still hungry. Share this post Link to post Share on other sites
applejaxc 2500 Posted December 17, 2013 Lol, your avatar needs to lose weight... (jk; I agree with you) Share this post Link to post Share on other sites
Wambo1992 9 Posted December 17, 2013 When i eat/drink something in RL i also know if im full or not.A sentence after eating/drinking like:"Oh gosh i'm so full.""Now i'm even more hungry"would be great to know when it's enough. Share this post Link to post Share on other sites
SFRGaming 718 Posted December 17, 2013 I just didnt get the sense that I was hungry. I was eating plenty and I still died from starving. Share this post Link to post Share on other sites
psychopigeon 32 Posted December 17, 2013 It's bugged, I got the message I was full and not thirsty then went unconscious Share this post Link to post Share on other sites
xX_fr0st-w0lf_Xx (DayZ) 343 Posted December 17, 2013 Bring backthoseindicators This text garbage is so bad, like why not remove building and replace them with unwashed shoelaces? Thats a better idea then text indicators. Share this post Link to post Share on other sites