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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

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Audio Rejectz

Bit of feedback

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Loot seems very rare, which I LOVE! In a game based on survival, I'd hate to have loads of stuff within the first few hours like on the mod.

Love how the zombies now move, there running animation is sexy.

A lot of bugs, which we all expected but it's so good to finally get our hands on it. Awesome work everyone involved.

On a slightly negative note, I know Rocket said they didn't do anything about people raising brightness at night to gain an advantage, because people's monitor's have different needs. But people are already cracking it up to full and can see really well in the dark, which I belive spoils immersion.

Couldn't a system be implemented at the start of the game, where you get a box on screen and you are asked to adjust it until you can just see it, for it to determain the perfect setting for you. Once you have done this, you can't change it in game...anyway, that was just an idea....but again, awesome work

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