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supermarco

An idea for a map ?

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Hi everybody,

 

I hope your monday is good ! (mine sucks balls as usual)

 

I was on google map, and suddendly I came up with an idea a little bit (very) huge and might be impossible to realise for Dayz. I know that should be on suggestion, but I wanted to discuss about it before with the community.

 

The idea : Why not create the earth in 1:1 scale for dayz ?

 

I know that sound weird and stupid at the first time but just have a look at this :

 

http://i.imgur.com/WN59lyd.jpg

 

[Edit] : Here a zoom on the red county : http://i.imgur.com/EjBwc2v.jpg there is a lot of village inside, and some small city as well. So its not only forest ^^

 

This is just for an example, I took the France area because I'm French, but whatever. You can see the red and the blue area highlight. Those are different county, there is the same thing for every country. 

 

My idea was to create every county of every country and link them with different server. For example, one server would support the red area, and an other one the blue, and to go from on to an other you just have to reach the border line and you will be teleported/transfer on the other server in charge.

 

I don't know if this is actually realist or possible to do, but for sure it would ask a LOT of work. That why the community will help for this. For example, I'm from Lyon in France, and I could easily map the city center, and if there is other people from my area, they could help. And that could be the same for almost every country !

Every county are big enough to be a map like chernarus and of course some area would be no player on it because there is mostly nothing on it, but like in "real life" you would have to cross it if you want to reach a city :)

And this might attract some new player if they know that their city is in 3D ^^

 

I know that we don't have player from EVERY EVERY country and city, but this could be fun ! Because you could evolve in your city, and move along some other ! 

Example, London is a city of bandit and its very dangerous to go, but Berlin is safe with safezone and less zombies.

Of course the whole map wouldn't be done quickly, but every county of it could be done, and after it would be a puzzle to do ? 

 

I would actually have so so much fun to play in my city or in some others.. And the funny thing would be the language area ! 

 

Anyway.. maybe I'm dreaming a lot, but if one day we could be able to create our own map for Dayz,that something I would do !

 

Thanks for reading ^^

Edited by SuperMarco
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Would be cool but a map that size would have little detail as it would crash and lag hard if it had too much. It would also be kinda pointless as even with 100+ players there would be little interaction due to the size.

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Would be cool but a map that size would have little detail as it would crash and lag hard if it had too much. It would also be kinda pointless as even with 100+ players there would be little interaction due to the size.

 

I know that, but that also why I would put a server on every part.. (expensive I know) or maybe few server for few county as well ^^. And it would be more than 100 player if this could happen of course ^^.. It would be all of the player most likely.

 

I'm might be dreaming, but still cool ^^

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You would need literally millions of people to make a server playable, and nothing can support it.

It's kind of neat, but not as fun as you would think, and frankly impossible.

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You would need literally millions of people to make a server playable, and nothing can support it.

It's kind of neat, but not as fun as you would think, and frankly impossible.

 

Then no need to do the 1:1 scale ^^ but smaller :)

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Having different locations be handled by different servers is a good idea... however... the biggest issue with that is transitions. In DayZ I can literally shoot someone over a Kilometer away. It isn't simple with most of the guns but I can do it. I can definitely SEE them a Klick away. So that means that 1K+ on either side of the "border" between the two servers they will have to let the other server know what is in that "overlap" area. Otherwise we could be standing 10meters from another player and not realize it till we crossed the "border".  At that point each server is polling 4 other servers for that overlapping area as well as tracking everything in it's own area and passing parts of that on to the servers that need to know. 

 

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Put some safe area at the border then :), and since the border are quite big, it would be hard to camp one spot and to get someone ^^ (If there is forest and mountain, that could be hard)

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Well, to that kind of scale, no. But they could definitely accomplish something larger with the engine, as Take on Helicopters has very large environments (including the entirety of Seattle, which is a accurate representation of it as I've lived there in the past).

Edited by Cap'n

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Do one of the whole World with each city and islands and update every time a new island is born. Personally I would be chillin in between Jamaica and Alaska looting hard in Texas and Russian military bases going back to Jamaica to my farm house/base


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Do one of the whole World with each city and islands and update every time a new island is born. Personally I would be chillin in between Jamaica and Alaska looting hard in Texas and Russian military bases going back to Jamaica to my farm house/base

 

 

That was the idea ^^, but yeah it could take a very long time unfortunately.. :'(

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If you were going to do something really big... I would suggest somewhere like NZ instead.

It is relatively cut off from anywhere by sea and has a good mix of city vs forest.

Even so you would need about 500,000 players to keep a map that size fun.

5,000,000 zombies.

10,000,000 loot items.

Maybe when we have one petaflop cellphones.

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