fire in my hole 0 Posted November 18, 2013 (edited) This is a challenging Epoch server for those who want to fear both other players and the roaming AI, which are powered by DZAI and customized by us. No immaturity in side and no blowing up locked cars in secure bases. Any would-be bandits will earn recognition for not glitching, (attempting) hacking or breaking the rules just stated. Thanks! Server IP: 91.121.26.61:2347Teamspeak IP: on loading screenFeatures- Server time is GMT+1, with proper night times (full moon nights = off)- Self bloodbag script- Custom anti-hacks- Kick-ass safe zones. Try shooting from outside at someone inside = you die and it is documented in side chat. Opening others backpacks is blocked.- 125 vehicles, they're a bit harder to find but each vehicle is now worth more to sell- Many map edits, including roadblocks, an NPC base on Skalisty Island, a neutral base at Balota plus edits at both airfields and a capturable castle.- Roaming NPC bandits, random trigger points- Two NPC chopper patrols- Harder economy, encourages looting & scavenging rather than relying solely on traders- Extra vehicles & weapons added at traders, i,e, the KSVK, AKS-74 UN Kobra, Merlin, RHIB2, seafox, BTR-40, HMMWV Crows M2 and more- Custom dynamic vehicle spawn list- Two vehicles on dynamic spawn that can't be sold / bought: F35B (one on map), Jackal (two on map)- Daimyo's Base Building 1.2 with kikyou2's enhancements, modified by TayTayTheKiller- Extra build recipes such as churches, castle towers, barns etc (note; bigger items mean harder recipes)- Tweaks for the Epoch modular building system- Owned vehicles abandoned for a long time or by banned players get taken to a Chernogorsk compound. Keys are hidden in unowned vehicles around the map- Air raid bombing script. Air raid vehicles and NPC heli patrols can be hostile with each other. Get F12 at the ready- Craft your own bicycle, motorbike or gyrocopter from gathered materials. They do not sell nor save after restartRules- Immaturity & griefing is not tolerated.- No destroying owned vehicles in secure bases, unless engaged at by base occupantsClient Side Mod's enabled on our server- J.S.R.S. Soundmod-WarFX : Blastcore Skalisty Island NPC Base (with loot) by Marathon Edited November 22, 2013 by fire in my hole Share this post Link to post Share on other sites
Statik (DayZ) 2695 Posted November 18, 2013 How does one fight a CROWS? It's impossible... 2 Share this post Link to post Share on other sites
fire in my hole 0 Posted November 18, 2013 There's been 3 owned so far (they're 12 briefcases to buy) and one was destroyed by an NPC Blackhawk, one by a mine or at least I heard, which are rare spawns on the NPC island and the final one by a kamikaze Huey. The owners never had them more than a week One in stock every 2 days at the traders Share this post Link to post Share on other sites
prominentalex 76 Posted November 18, 2013 Base building 1.2 causes buildables to not save to the database. Share this post Link to post Share on other sites
fire in my hole 0 Posted November 18, 2013 Not on this server, we've had it running with no problems since Epoch 1.0.1, alongside the mod's own building systems. Share this post Link to post Share on other sites
fire in my hole 0 Posted November 22, 2013 Now with modded Epoch modular building - some items now snap into place, no building timer at all. Soon there'll be a remove option for cinderblock walls. Share this post Link to post Share on other sites