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beavis_5000

Origins...

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Anyone else think "Vanilla" type Origins are awesome?

 

No starting gear, no self blood bags. Huge cities with all kinds of buildings to go in.

 

I recommend Origins for anyone wanting to try a new mod.

 

Only complaint is Zombies arent as hard to get around as Vanilla DayZ currently is.

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Only complaint is Zombies arent as hard to get around as Vanilla DayZ currently is.

 

They are not as hard to "get around" but some are rather tough to put down without a headshot. If you have a handy building with a second exit you can slip through and hopefully lose them, but if not they are sometimes hard to take down. That and if you want Hero levels you HAVE to engage the zombies. If you want a bandit skin you just need to watch for players. ;)

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They are not as hard to "get around" but some are rather tough to put down without a headshot. If you have a handy building with a second exit you can slip through and hopefully lose them, but if not they are sometimes hard to take down. That and if you want Hero levels you HAVE to engage the zombies. If you want a bandit skin you just need to watch for players. ;)

 

 

 

I meant easier to sneak around and lose. If your not in a position to get away they will swarm you hard and melee weapons dont seem to work as good (could just be me).

 

It could just be the huge cities that make them easier to sneak around and lose once alerted?

 

If you alert a zombie on Vanilla it just seems harder to lose and Vanilla zombies may be more overall aggressive.

 

Origins is the shit tho really. I think they need a sht load of more zombies in those huge cities tho.

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What is the difference between the mods, specifically Origins? I have always played Vanilla only since last year. Two days ago started Epoch, but haven't engaged in any real noticeable changes. What is Origins?

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Origins:

Tavianna map but with some specific updates to it for Origins including an additional couple of islands. 

New buildings.

 

The Zombies don't track as well as the current Vanilla zombies do but are a bit tougher in general to kill and tend to go down best with headshots. All new skins for the zombies.

Multiple hero/bandit levels as you gain or lose humanity. Custom skins for the various levels.

Ability to collect needed supplies and build a house. Some are drops in building and some need to be gathered like Stone and Wood Piles. 

Regular vehicles and "reinforced" vehicles. There are some that you can add metal plates and such onto so that they are more durable. these are things like a taxi you can add on metal plates to make it withstand more damage. 

Different weapons pack. Various pistols, submachine guns, and rifles. The power level seems to be about right so far. DMR and M14 seem to be the most dangerous and they are pretty rare. Running around with AKs and M4s at the moment unless I go to take out zombies in which case I tend to use a MP5SD6 which works for headshots.

A Sector B section that is guarded by AI soldiers. You can't really solo that area. 

They do not have the better weapon swap system or crafting of 1.8, the zombies are not as robust as 1.8. Infection doesn't seem common. It's a different experience than DayZ but if you have played a bunch of DayZ then it might be a good change to try out. 


 

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