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AAA (DayZ)

Zombies behaviors - Var server side

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Hi

I suggest to have different predefined type of Zombies behaviors, that can be handle in server side.

For now, many people don't like zombies (or infected, but that's the same for me) as they are now in the game. So i would like to be able to play against slow and speed zombies when i want (but mor against slow ones).

So we can imagine a variable that lets the server admin choose between 3 types of behavior :

- Speed / vanilla : zombies as we know them in Dayz.

- mid slow / speed : a bit slower than know, but still running.

- Slow : many zombies, but slowers (really slow, all just walking).

This will act like the var tha block 3person in some servers.

This can be seen as a difficulty var, but for me it's more like a preference of gaming. Like for minecraft, nobody like to play with monsters so servers allow players to just play and build thing without carrying about monsters.

Sorry for my mispelling, i'm not english.

And please, discuss without trolling guys ;) The game is still alpha so let's talk about final version !

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