ZombieGrin 3 Posted June 21, 2012 Zombies should NOT always run at 150% player speed. There should be a varying speed for every zombie somewhere between 75%-110% player speed. Some run fast, some run slow. As it stands every zombie in the game is an olympic sprinter they dodge and strafe around like a speed hacking ADD kid running through a PAC man maze. It doesn't look intentional either it looks like its just poor coding. Slow down the zombies and fix the pathing issues to a more direct route to the player. No need for this zig-zag BS they do now. Share this post Link to post Share on other sites
global420 0 Posted June 21, 2012 I really like the zombies from the undead mod for arma2, great animations and I love slower zombies (old school zombie lover). But yeah, more variety is good I think (not to go over board like L4D special zombies), maybe the slower zombies travel in groups. Have something like: slowest=crawlersslow=walkers (like the undead mod speed)medium=monkey Z's(or what ever they supposed to be)fast=runners (like we have) +1 for random speeds Share this post Link to post Share on other sites
EnermaX 59 Posted June 21, 2012 http://dayzmod.com/forum/showthread.php?tid=17819Vote4Close Share this post Link to post Share on other sites