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Additional Features

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Someone of these may have already been stated before, but I'm just reiterating my (and others) ideas.

•A key system for buildings.

In the midst of all the chaos from the outbreak, families run to grab all their processions and family members before fleeing Czechoslovakia. A year later you run into an abandoned house and see the original owner had cleaned out his safe and left a keyring(with keys) inside. ( this could work well with a keyring system)

•Tranquilizers

I think this is a must because if you're a person that incapacitates people to steal their stuff , you'll usually use a DMR and aim for center mass, knocking the target out. Although , being hit will make you lose 8k blood. I think tranquilizers will replace the DMR with ease and efficiency. Way it'll work is you're hit and a few seconds later your screen starts to chronically blur, then you pass out. Screen goes black, but you can still hear everything. You wake up a few minutes later and your screen starts the clear over a course of 3 minutes. (Time may be variable to change for playability)

•Leveling system for base building

Simple enough, when you build the foundation, it levels itself so your house won't be at an angle. (This is for the OCD players hehe)

••Will add more later••

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