theszerdi 50 Posted September 25, 2013 (edited) DayZ[QF] Epoch Chernarus (1.0.2.5/103718) - Militarized Missions - Extra Loot - 400 Vehicles - Safe Zones - NPC City w/ Loot - Custom Map - Increased ViewDistance - NPC's by Quixotic FollyIP: 98.243.72.183:7014 We kick for hacked weapons and ban for hacking. We also ban for voice over side chat, combat logging, and excessive racism/bigotry/douchebaggery. (There is a difference between s#!t talk and douchebaggery.) MOTD and this post are your only warning. Max vehicles, 24/7 Daylight, waypoints on, side chat on, crosshairs on, 3rd person on, map icons off, nameplates off. Server stats: Dell R900 with 4 E7340 2.4 GHz quad core processors, 32 GB Buffered RAM, SSD Main drive, Windows server 2008 64 bit OS, dedicated server hosting ONLY QF servers.Our website: http://quixoticfolly.comOur TS: ts.quixoticfolly.comTwitter: https://twitter.com/QuixoticFollyFacebook: https://www.facebook.com/QuixoticFollyJoin us in a fun filled frag fest!We will be adding custom buildings in the future.To view custom debug monitor go to Options -> Controls -> Custom Controls and set your Use Action 20 hotkey.Major Mission breakdown:Firebase: Small bunker and rocket launcher crate.C130 Crash: Two large supply crates.Special Weapons: One rocket launcher crate.Gear cache: One large supply crate.Recover AA Ural: One AA Ural equipped with anti-aircraft gun, will need fuel.Recover APC: One random APC, will need fuel.Recover Heli: One attack chopper, will need fuel. Recover Jackal: One jackal, will need fuel.Major missions starts 12 to 30 minutes after completion of previous mission or restart of server. Major missions are marked by large green grid marker on map and announced when they spawn. Missions spawn in random locations around the map.ALL MAJOR MISSIONS ARE PROTECTED BY HEAVY CONCENTRATIONS OF NPC'S! BE WARNED!New Minor Mission system breakdown:Wrecked chopper/truck/humvee: Similar to standard DayZ crashed heli with a few AI NPC's.Hillbilly's: Spawns a cabin with good loot and a few AI NPC's.Sniper Team: Spawns 2 snipers with backpacks full of goodies.Axe Murderer: Spawns psychotically tough NPC with backpack full of goodies.Landing Party: Spawns PBX with AI NPC's who drive to shore and set up a tent full of goodies. Bob the Builder: Bob is lost with a backpack full of construction materials. Can you help him?Minor missions spawn every 5 to 10 minutes after completion of the last minor mission or server restart. They are marked on map by a small red grid marker.NEW FEATURES:The Czech Vest Pouch is now a suicide bomber vest that can be detonated with the scroll menu. The scroll menu option will not appear if you log in with the vest on, just drop it and pick it back up to get the option. LittleBirds now have M240 mounted facing forward and controlled by pilot's trigger. All planes now have Vickers mounted facing forward and controlled by pilot's trigger.Ability to sleep in tent to regain full blood. (WARNING: You are VERY vulnerable while sleeping!) Voice over sidechat deal 2500 damage per 5 seconds. Take clothes from dead bodies. Deploy bicycle from toolbox and upgrade to motorcycle. JSRS, CBA_CO, and STHUD have been tested and are fully functional with no noticeable degradation of performance. In vehicle auto refuel works if you are within 20 meters of a fuel tank/pump AND a generator. (Generator does not need to be running for now.) Trader cities are safe zones. No base maintenance! Changed cement doors/walls to be indestructible. Added Special Airfield to north and several other custom military camps around map.[QF] Taviana server IP: 98.243.72.183:7001[QF] Namalsk server IP: 98.243.72.183:7000 P.S. We will not ban or server restart just because we got killed / camp raided. We ONLY ban for log confirmed hacking, voice over side chat, combat logging, and excessive racism/bigotry/douchebaggery. So don't be a pussy and alt+F4, 'cuz we won't.Help us keep the server up by donating! http://tinyurl.com/pw9yjtd Edited November 29, 2013 by TheSzerdi Share this post Link to post Share on other sites
theszerdi 50 Posted September 28, 2013 (edited) We've been having a few bugs along the way, but we are working on it and most of our additional content is fully functional. We are also working on adding buildings to the map. Come check it out! Edit to add: JSRS, CBA_CO, and STHUD have been tested and are fully functional with no noticeable degradation of performance. Edited September 28, 2013 by TheSzerdi Share this post Link to post Share on other sites
theszerdi 50 Posted September 30, 2013 Come join and capture an Apache from the AI or shoot one down with a stinger! Share this post Link to post Share on other sites
theszerdi 50 Posted October 1, 2013 (edited) Fairly sure we've gotten all the wrinkles ironed out. If you find any glitches let us know so we can take care of them asap.\ Edit to add: In vehicle auto refuel works if you are within 20 meters of a fuel tank/pump AND a generator. (Generator does not need to be running for now.) Edited October 2, 2013 by TheSzerdi Share this post Link to post Share on other sites
Greyfoxx006 0 Posted October 5, 2013 Love playing here doing missions, and i'm glad that there's usually a few missions going on at once, and a TON of supplies drop at the mission points. LOVE THAT. Also, base building is the shiznit. ~Grey Share this post Link to post Share on other sites
Greyfoxx006 0 Posted October 11, 2013 For the record, the missions in here, so wicked awesome. Kill the NPCs, get all their loot (Like maps, good sniper rifles, backpacks, ect), then get the good vehicles and the crates with land mines, rockets (I think they're stingers and SMAWs but i don't really remember offhand)....and then blow some heli's right out of the sky....doesn't get much better than that. Share this post Link to post Share on other sites
theszerdi 50 Posted October 13, 2013 Shameless bump. Share this post Link to post Share on other sites
theszerdi 50 Posted October 16, 2013 Updated to 1.0.2.4 Share this post Link to post Share on other sites
theszerdi 50 Posted October 19, 2013 (edited) Fixed Khelm trader city. Changed all custom non-spawning barracks to spawning barracks. Edited October 19, 2013 by TheSzerdi Share this post Link to post Share on other sites
theszerdi 50 Posted October 25, 2013 (edited) Changed cement doors/walls to be indestructible. Added Special Airfield to north and several other custom military camps around map. Edited October 27, 2013 by TheSzerdi Share this post Link to post Share on other sites
theszerdi 50 Posted October 29, 2013 Updated to 1.0.2.5 Share this post Link to post Share on other sites
theszerdi 50 Posted November 11, 2013 Did a little work on the server. Login times should be a bit better. Share this post Link to post Share on other sites
theszerdi 50 Posted November 13, 2013 Removed some custom camps (notably NWAF NW corner and the H-barrier/tents ugly camps). Changed others (notably Zelenogorsk). Still refining custom additions to map. Share this post Link to post Share on other sites
theszerdi 50 Posted November 16, 2013 Fixed medical vodnik spawn at traders. Updated splash screen with Epoch specific rules. Wiped all vehicles left untouched for over 2 weeks. Splash screen can be viewed here: http://all.quixoticfolly.com/share/epochloadscreen.jpg Share this post Link to post Share on other sites
theszerdi 50 Posted November 22, 2013 Anyone with bases on this server please e-mail the coords of the base you wish to keep to admin@quixoticfolly.com All unclaimed bases will be deleted. Share this post Link to post Share on other sites
theszerdi 50 Posted November 29, 2013 Tweaked a few settings. Wiped a lot of unused bases. Fixed buildings at secret airfield. Share this post Link to post Share on other sites