Kimzer (DayZ) 0 Posted February 11, 2015 Daily bump! :) Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted February 14, 2015 Daily bump :) Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted March 13, 2015 Added: 3 New AI protected locations. With loot boxes for those who prevail.Added: Maintenance tax. And heightened maintenance costs. Added: Website: Killboard.Added: Website: Updated restart times for each server.Added: Website: Updated Cleanup routines to specify what happens when on the servers.Addeed: New bandit trader on Lingor.Addeed: Black market trader on Lingor.Fixed: Toggle plot pole arrows. Visual guidance to see where the plot pole range is.Fixed: Maintenance should now work as normal. Remember to maintain your stuff. Decay is 10 days!Fixed: Marker errors. Minor stuff. Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted March 24, 2015 (edited) Updated: 24/03/15 All Servers Specific:Added: New Tow&Lift system, no more towing trains, works the same just better.Added: AI Loot scales based on player count.Added: Amount of items in crate is scaled based on player count.Added: Amount of cash found on AI is scaled on amount of players attempting a mission (more players near mission, more money on AI bodies).Added: At 15+ player count, crates have 70% chance (per each item) to spawn: 50oz briefcases, cinderblocks, metal floors, metal panels, cinder walls, combo locks, and hot wire kits.Added: At 20+ player count, crates have 40% chance (per each item) to spawn: 100oz briefcases, 2000RND m134, 150RND DSHKM, 48RND MK19, 29RND AGS30.Added: At 30+ player count, crates have 20% chance to spawn: Maaws, m107, All MK 17 variants, KSVK, LRR, M110 NVG, CSS vintorez, RPG18, and the AS50.Added: AI cleanup will now wait for players to leave the objective.Added: New hero missions added.Added: Changed AI difficulty.Added: Amount of AI at missions is scaled based on player count.Added: Ability to cancel packing deployed vehicles by moving.Added: Punishment for talking over side is now more severe than before.Added: You can now unlock/lock vehicles within 100M by right clicking it's key.Added: Friends will now get "x removed you from their friendlist" whenever you delete them.Fixed: Minor error when unlocking doors with retina scan.Fixed: Fixed issue where loot would not spawn for some players.Fixed: Fixed an issue with group tags when friends were in vehicles with non-friends, or in the passenger seat but not the driver seat, etc.Fixed: Fixed misc friendlist issues.Fixed: Fixed not being able to use flares after respawning.Fixed: Fixed (may still occur if you change/modify a safe 10min prior to restart) issues with safes wiping after code changes.Fixed: Self bloodbag wasn't reseting sound.Fixed: Self bloodbag in vehicle was causing you to "stand" in vehicles.Fixed: When deleting someone, it should also remove you from their friendlist. Edited March 24, 2015 by Kimzer Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted March 31, 2015 Daily bump :) Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted April 14, 2015 Daily bump! :) Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted April 18, 2015 Daily Bump :) Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted May 19, 2015 Updated: 19/05/15 All Servers Specific: Fixed:Fixed backpacks duping when selling/buying to vehicle.Fixed:Fixed an issue where respawning would log your player in twice and cause gear loss/lag/etc.Fixed:Fixed track vehicle with radio not working.Fixed:Fixed remote unlock/lock not working.Fixed:Fixed consume blood bag not removing blood bag.Fixed:Fixed an exploit where you could deposit money while selling items.Fixed:Fixed player not bleeding after a skin change.Fixed:Fixed building parts shifting when building over/on the water.Added:You can now change skin without removing your backpack.Added:ALL missions with crates now have the possibility to spawn weapons, building supplies, and more!Added:AS50/MAAWS/M107/SCARS/KSVK/VSS/RPG now have a chance to spawn in crates after 20 players online instead of 30.Added:Mission crates should now give better loot.Added:Missions were set to start 5-15 mins after one finished, time is now 1-5 minutes.Added:New respawn system.Added:New GUI for all our menus.Added:Added Jackal GMG and Jackal 50 cal to the Military armed vehicles category for Bandit and Hero traders.Added:Jet sell prices raised.Added:All Jets now spawn with 6 DSHKM mags.Added:Regular sell prices are 30% of buy price.Added:Hero sell prices are 50% of buy price.Added:Changed ALL armed vehicle prices.Added:Added M107 + ammo to black market dealer.Added:Added AS50 + ammo to black market dealer. http://i.imgur.com/4BiPC87.pnghttp://i.imgur.com/RjXDjNr.pnghttp://i.imgur.com/UgKmYCt.pnghttps://dl.dropboxusercontent.com/s/lqnfbe6cc80jcwk/2015-05-05_06-26-52.png Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted July 14, 2015 Daily bump! :) Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted August 11, 2015 Daily bump :) Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted August 15, 2015 Daily bump! :D Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted August 18, 2015 Daily bump :) Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted August 20, 2015 Daily bump :) Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted August 21, 2015 Daily bump :D Share this post Link to post Share on other sites
Kimzer (DayZ) 0 Posted September 8, 2015 Daily bump! Share this post Link to post Share on other sites