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balumba

couple of aikers

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hi all,

Last time i got bullet in my head while trying to fix uaz, i came up with couple of ideas i`d like to share with you.

1. We need a place where bandits cant stalk survivors (on 40% of servers game become a form of deathmatch and nothing more every one shooting everyone)

My idea is to place some where in black mountains RU military base (because on map it`s bordering with ru) have bmp`s or t72 guarding the perimeter.

untill the baricade\group patch can we get a box in a well guarded area witch can be player id connected (you see only what you put in not other people stuff)

2. If your humanity is High why not give new skin as a prise? banditos have one.

3. "vendor`s" who will buy vehicles and loot from you at that safe spot from 1 st

4. missions to rescue civil npcs (uninfected) who will add to the player based safe-houses (doctor, mechanic, carpenter... etc) ones you need to get out of zombie hands and get to your base to improve it. may be only 1 of each speciality, dies - respawns somewhere, to reward the explorers - no clues to where it respawned

5. add leftovers of supply trucks convoys with goal to get the truck to the base or to npc camp

*. John Carpenter`s soundtracks ^_^ j-k

i think those will not increase load much but will add to the game, what are your thoughts?

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