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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

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i kind of echo the statement on more slow zombies with a few fast ones in the mix. i think it could add a decent element in the game. and when possible, update the animations and attacks.

im quite sure the super-sense zeds will be fixed, so thats not worrisome but just some tweaking and i think itll all work out.

as far as food/weapon spawning etc...i havent really had much of an issue with that, seems others have. and no mr-whiner...youre not gonna find heaps of food laying about the damn woods, get a clue.

night time could be just a tad brighter i agree, but whatever, itll get fixed.

to the bandit in cherno who we jumped and quickly dispatched, yeah...you guys might just wanna think about....oh i dont know...NOT GOING TO THE SAME SNIPING SPOTS EVERY TIME....geesh.

to the bandit who got me in the tree line on my way to stary sobor, good shot, i aint mad atcha.

that "wandering-shambling horde" of zombies travelling across the land sounds like a good idea to me, as does the random travelling military unit clearing shit out of the way....clearing ANYTHING out of the way. jus sayin is all.

and finally to the other forum crybabies---

alpha is for loading the game with features which may or may not work. basic bug fixes are implemented and some ideas are taken away and re-done. the major bug fixes and tweaks will be corrected in beta. the money you spent on ARMA2 in order to play this mod HELPS with this game. and its soaring popularity is only going to ensure the final product is done right.

god forbid some big CO. tries out this idea, cuz its gonna be laaaaaaame. rocket is doin the right thing and should keep on truckin.

/flame on.

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I want a world boss of sorts, a huge lumbering abomination that goes around smacking people who get lost in the woods at night

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good words. i hadn't thought about two large wandering groups of death before. the sounds awesome. they kind of have that in zombies already, sometimes i see packs of them wandering around the cities. i remember one time i was black and white (lost a ton of blood) and i was running around cherno trying to make my way to the hospital when i stumbled upon a group of six zombies feasting on a recently killed survivor. i remember stopping because of the shock, then one of them turned and looked at me and i swear to god, the best piece of coding i've ever seen, he slowly stood up and i could hear a growl getting louder from him and he was alerting the other five next to him and they did the same thing and then they just broke out and chased me down. my character passed out a block away from the hospital and they ate me, but it was the coolest chase i ever fell into. i don't know if they were coded like that or if it was purely by accident or if i'm not even remembering it exactly, but it was like out of a movie. i'll never forget it.

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thats the thing about this game, ive alrdy had many memorable moments, as alot of others. heck there are a ton of youtube video-journals out there to laugh at etc. rocket has begun to create a game EVERYBODY wanted made.

the random zombie horde/random military death-squads would flesh out the world a bit more i think, i jus dont know how hard it is to code or what not, but i think itd be a good idearrrrr.

hell, im all for new and different types of food too lol but if none of these ideas are implemented, no biggie, as i love the base game enough to keep playing.

a poster once mentioned the idea of a random jet overhead bombing an area....i liked the sound of that too.

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