m2n2l2 0 Posted June 20, 2012 Right now being bandit is a good thing with zero negative sides. So . . what I'm suggesting is, make the choice and PRICE of becoming a bandit HARDER.First, make it so you have to shoot certain amount of zeds before you can turn into a bandit. This way ALL the players have to share the workload of gearing up, rather than giving the bandits advantage of raping innocent survivors for their gear and gaining access to great gear with ZERO effort.Then make the bandits visible through the recruite mode. If someone wants to hunt others players because they've achieved everything in the game, at least make it HARD for them. More you've killed survivors, higher the range people can see you.Also, make the banditkillers "headhunters". If you kill a bandit, you will gain full blood and their gear. Since bandits are visible through the recruit mode, it will make their life what they think they want it to be - HARD.There was also a suggestion if a bandit wants to become normal survivor again (non-visible through the recruitmode) he could kill 5 other bandits without capability to loot and rewards and gain normal survivor status.There are few practical implications you have to consider if you consider pulling this off . . . . for example the first kill of a bandit, you'd have to be able to defend yourself from one without getting labeled as a bandit. Possible lootblock for people below certain amount of zed kills might work, but yeah.This is the kind of idea that would be the first big step towards roleplaying kind of gameplay. You're not choosing a class, but you'd be choosing the side by your own actions. Share this post Link to post Share on other sites
sgtdorian 2 Posted June 20, 2012 This could be doable if this wasn't a sandbox mod mate. Share this post Link to post Share on other sites
patem 0 Posted June 20, 2012 There shouldn't be any penalties for bandits because there is just survivors in this game. Share this post Link to post Share on other sites
Never 237 Posted June 20, 2012 Sounds like an arcade game. Share this post Link to post Share on other sites
Saoul 0 Posted June 20, 2012 Headhunter downs like a vampire that eats evil people...I like the idea of "redeeming" yourself. But killing X-number of bandits seems rather weak. Share this post Link to post Share on other sites
m2n2l2 0 Posted June 20, 2012 Sounds like an arcade game.Well, it could be considered a gamemode, like capture the flag etc etc. Share this post Link to post Share on other sites
leo235 2 Posted June 20, 2012 NOT THIS WAYheadhunting is cooleverything OP said is lame Share this post Link to post Share on other sites
m2n2l2 0 Posted June 20, 2012 Yeah, it's lame for people who don't enjoy the game, but just jump in to leech from the people who BUILD the backbone of the game. Since it's so cool, go to low population server, head to airport and then with your makarov, log out and back in to high population server. Spawn to kill the snipers and loot their stuff and tell me how much fun it is. Share this post Link to post Share on other sites