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corpduty

Add City Limits

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First of all, let me say I know nothing about how game engines work, or if this would even be possible, but I think that a possible way to solve people disconnecting upon death, and to add an whole new dynamic to the game, would be to add city limits. High loot or high population areas would be marked off as a no spawn, no disconnect zone, and players would have to exit these areas to disconnect. Players would no longer be able to disconnect upon death, or to avoid death in most circumstances, as we all know, most deaths occur in cities. Also, players would no longer be able to server hop and change locations to get behind enemy players, and groups of players would be able to lock down cities by only having to look to the outside of the city. I feel that this could add alot to the game, and would assist with some of the issues we are seeing.

Again, not sure if this is possible, but would love some feedback.

Thanks,

CorpDuty

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So if I am in a city sneaking around looking for loot and my wife wants me to go out for supper with her or my child falls and scraps its knee or my dog craps on the carpet or the washing machine starts to overflow or any other of a thousand REAL LIFE things takes place that requires me to forget about a GAME immeadiatly I am just screwed huh?

Why do people put so much energy into worring about someone DC'ing before they get a chance to kill them?

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