Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
Scerun

Voice chat,: Distance and Volume

Recommended Posts

I see more people using voice chat recently, which is great. It can get a bit problematic when there are a group of you in excess of 4. You're all trying to have separate conversations with another guy, but you still need to be in range of the others incase something goes wrong.

I figure that if volume of voice chat was affected by distance, it would help scenarios such as that. Your friend next to you is loud, whilst the other guys chatting 60 m ahead are significatly quieter.

Ofcourse, there are a few other implications to this that could add to the game experience.

Say you hear some quiet voices in the distance, maybe they're chatting about beans, or maybe they're talking all sinisterly. You current can't tell if they're chatting right on the other side of the wall, or are the entire 80m away. A small feature such as this could change the way players interact with eachother, strangers, stealth and tactics. It could work for the better.

Something of a similar nature could be implemented for text chat, too.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×