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MrM (DayZ)

BALANCE Suggestions

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Greetings fellow survivors.

I have been playing this mod quite some time now, and i really like it, props to Rocket. While playing, i have noticed some BALANCE issues, which i would call plain "CHEATING" and i have come up to some ideas.

PLEASE IF YOU FIND THESE IDEAS GREAT THAN AT LEAST +1 THEM.

*Delay After DC

--- A lot of players tend to DC the game after they get into trouble. Add a delay to character to stop the massive DC after a zombie encounter or PVP which is plain "Cheating".

*Zombie Running Attack

--- I know that this idea is going to be a blow below the belt, but i have found it so easy to run from packs of zombies to houses and just pick them off. I have nothing against the mechanism that when you enter a house then the zombies start to walk, but it is so easy to just run through a city and loot every building and be victorious, this isnt zombie survival. This is just "run n' loot". So i have come to a suggestion.

--- Zombies can attack while running with x second delays (example: 3seconds, attack, 3seconds, attack). This would completely remove the "run n' loot". I have tried this myself and its really easy to loot cities. This is also IMO "Cheating" and removes the feel of SURVIVING.

*Revival

--- Before you start saying "What?" i would want to describe what i mean. Revival with x item. If your fellow survivor dies then you can revive with x item. The revived survivor starts with 3000hp and is bleeding 300hp per sec. HE CAN'T BANDAGE HIMSELF. Only you can. You have 10 sec to do this. While being unconscious, your body CAN be looted.

--- This kind of mechanism would really strengthen the COOPERATIVE gameplay, thus this forces players to stick together rather than Solo Bandit. What do you think Rocket, as what ive seen, thats what you aim. Also this would remove any kind of bug related deaths while playing with your friends, A.K.A falling off high buildings, moving in tight spots etc.

So far, i haven't got any more BALANCE issue problems. If i have more ideas, then i will post them here.

Thank you,

MrM.

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