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BC_Hawke

Yet another low FPS thread

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Hey guys.  I have what I consider to be a decent computer and can't for the life of me get consistently good FPS in DayZ.  I can get acceptable FPS outside of the big towns/cities (35-75fps), but as soon as I want to run around Cherno or Elektro on a full server, I'm stuck with 15-20 FPS.  Terrible for playing and worse for recording.

 

Here's my specs:

- AMD FX-8150 water cooled

- GTX 770 superclocked w/ ACX cooler

- GTX 650ti (dedicated PhysX card...I know, doesn't make a difference in Arma 2/DayZ)

- G.SKILL Ripjaws X Series 16GB Ram (2 x 8GB) 240-Pin DDR3 SDRAM 1600 (PC3 12800)

- MSI 990FXA-GD65V2 Motherboard

- SSD HDD for OS and Arma/DayZ

- Win7 64bit

 

Things I have tried already:

- Read/viewed/followed several DayZ/Arma optimization guides that give optimal in-game settings and .cfg tweaks

- Set the settings in my Nvidia control panel to the settings recommended in the guides mentioned above

- Overclocked my CPU to either quad core at 4.8ghz (disabling cores 5-8), or 8 core at 4.0ghz.  The 8 core configuration gave me a much higher score on 3Dmark 11 and with the launch parameters listed below showed the most CPU activity while running DayZ

- Added this as my launch parameters: -nosplash -skipintro -world=empty -maxMem=8192 -cpuCount=8 -exThreads=7 -maxVRAM=2047

- Pushed the GPU clock to 1200mhz at 1.2 volts through EVGA Precision X

- Turn off firewall and anti-virus during game play (this solved a serious stuttering problem while playing)

 

With this configuration I score a 9250 on 3Dmark 11 with a GPU score of 11024 and a CPU score of 6393.  Not too shabby, right?  Yet somehow I'm ether experiencing a drastic bottleneck or DayZ just hates my hardware.  I see some really high FPS from time to time while out in the middle of nowhere on Chernarus (sometimes 70-100), but Cherno/Elektro on a busy server is still a bit of a slide show.  Is there something else I haven't thought of?  DayZ only pushes my video card to about 30% in Cherno with my CPU cranking at about 55-60%.  Is there any way to get Arma 2 to use more resources to keep the frame rate up?  Any help would be great.

 

Thanks!

Edited by Bullet_Catcher

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Youre specs are fine, but dont compare Arma 2/Dayz with some syntetic benchmarks, Arma 2 is another beast, and so are the different servers for Dayz.

Does this low fps apply to all servers or just high pop servers?

 

Cause some servers just crap out when theres alot going on (high player population)

Try a low pop server and see if youre fps is still bad.

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Yup, Arma/DayZ is certainly another beast.  I'm just providing as much detail about my computer as I can and how it fares on a typical benchmark to make it easier for people to give advice.  Yes, I will see some higher FPS on a lower population server, but it still drops to the 20's in Cherno/Elektro.  I play on BMRF DayZero servers, which are run on high quality equipment and very well managed.  I see similar results across a variety of DayZ servers, which leads me to believe the problem is more centered on my setup/config rather than the server(s) I'm playing on.

Edited by Bullet_Catcher

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Ah, the BMRF and Zombies.nu servers are greate, Dayzero runs smooth, i been testing those servers myself, they are one of the smoothest Dayz servers out there...

It could be fun to see a pic of youre ingame gfx settings.

 

On the other hand, those Dayzero servers are always full...all of them.

 

Maybe someone else who play there could share their experience aswell, cause I havent had any issues playing there (i5  2500K@4,7Ghz and HD 7970 overclocked + SSD for game and OS)

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What are your current in-game graphics settings?

Edited by mZLY

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EDIT: added a couple specs to first post.  SSD hdd for OS/Arma/DayZ, running on Win7 64bit.

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Try "Anisotropic Filtering" medium/low-that have a big impact

"Shadow"-medium/low

"HDR"-very high (high if fps drops badly)

"Terrain"-high

"Objects"-normal

 

"Visibility"-try set it to default 1600,for now and raise after you got a moore steady fps

 

This settings here + youres is identical to a comp i put together for a friend (differance is hes got a GTX 660ti Gigabyte OC and play at 1920x1080)

He gets a steady 45-70fps in wilderness, 30-45fps in cities,sometime it drop to 25fps when theres alot of stuff going on (zeds spawn in BIG numbers)

 

Try it out

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Try "Anisotropic Filtering" medium/low-that have a big impact

"Shadow"-medium/low

"HDR"-very high (high if fps drops badly)

"Terrain"-high

"Objects"-normal

 

"Visibility"-try set it to default 1600,for now and raise after you got a moore steady fps

 

This settings here + youres is identical to a comp i put together for a friend (differance is hes got a GTX 660ti Gigabyte OC and play at 1920x1080)

He gets a steady 45-70fps in wilderness, 30-45fps in cities,sometime it drop to 25fps when theres alot of stuff going on (zeds spawn in BIG numbers)

 

Try it out

 

Thanks for the responses.  View distance is set server side on DayZ so changing it doesn't add any FPS.  I've tried all the other settings you mentioned along with various other combinations.  I *know* Arma 2 isn't optimized, but it's really frustrating to have so much head room on both the GPU and CPU side and still get 15-20 frames in Cherno.  Any other suggestions?  Something I've overlooked?

 

Thanks.

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Jack and I bring the Special to the Forces! Arma 3 DayZ was too laggy to play, so we tried Wasteland. Thanks for 800,000 subscribers, yay! :D

Even Frankieonpcin1080p is having problems with laggy DayZ these days. 

Edit: Just kidding he was talking about Arma 3 DayZ  :rolleyes:  DayZ seems more laggy than it used to be though.

 

Edited by Cobs

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