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what9k

Fishing

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I would like to get people's thoughts on introducing fishing into the game.

In the same way as you could use a hatchet to gather wood in a forest, you would use a fishing pole/angling kit which is a lootable tool.

You would only be able to catch a certain number of fish depending on what body of water you go to.

I personally believe that having to shoot cows/sheep etc can easily give away a player's position to potential bandit threats, whereas a quiet means of getting food such as fishing would greatly aid players in surviving.

Thoughts?

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Essentially agood idea.

But lets first make all existing features work as they are intended to work before thinking about additional features.

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Extremely rare (not as rare as NVG), and has a chance to break?

Or make it where catching fish is very difficult, or time consuming.

Pretty simple, though. Have Fishing Pool as a Tool, wheel down to 'Sit and Fish' (or something), and sit there for a few minutes as your character 'fishes'.

Best part, you catch more empty tin cans than fish.

So breakable (maybe a certain amount of uses?) or time consuming with limited fish catching chance (11%?). Could work. Also dangerous considering you will be sitting somewhere near a body of water and the reeling and splashing might draw unwanted attention.

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