elitachi 0 Posted July 10, 2013 Hi guysLet me first say that I like the direction that the mod is taking with zombies being a real threat, but I do not believe its balanced.Everyone wants a realistic game, that takes skill to survive, but you also have to take into consideration the limitations of the game engine and previous decisions on game play.Since the patch, I have seen people saying that stealth is the answer, crouch walking and crawling works, well does it? This is a limitation of the game engine, if your crawling and get spotted, there is a big chance of getting hit because its so slow to get back up and when your up it kind of pauses before you can start running. Is it really fair then, to not only get hit but also get an infection from a limitation of the game engine?Another scenario carries on from above, so now your infected and bleeding, you can now no longer be stealthy because your going to die, you need to bandage yourself and for a new character probably need to find antibiotics as well, so you leg it to a building to patch yourself up but on the way attract loads of zombies who follow you into the building, you bandage, you still need antibiotics, but cant leave because of zombies in the hallway. Now you have a choice, if your carrying a primary or secondary, you can fight your way out, with the risk of attracting yet more zombies, or you wait for them to leave, now because of a limitation in the engine you cant use your hatchet to accomplish the same task, sure, you can drop the primary and equip the hatchet, but the primary you just dropped may dissappear, after all the hard work to find it you now run the risk of losing it.Say you make it out, and get to a hospital, but wait, there,s no antibiotics, so now you have maybe a 3hr character who is passing out or is going to start passing out and you have 50/50 chance of making it to the woods, to try and find an animal to give yourself more time, and thats of course assuming you have managed to find both matches and a hunting knife. If you havnt, then your screwed and have just waisted 3 hrs only to have to start all over again. If you have then there is still a chance your not going to find an animal anyway and could waste more time until you die.People play games to have fun, this is not fun. As I see it, at the moment, its impossible to lone wolf as it stands.There needs to be a balance, at the moment, either the infection rate is to high, or you lose to much blood from the infection, because its ruined it.I do have a solution to this problem, and that is to allow people to give themselves a blood transfusion and maybe slow the rate of blood loss from infection, and leave everything else as it is. This would give players more time to find the scarce antibiotics.You could also completely remove the infection chance from blood transfusions,as it makes no sense, because the blood in blod bags would have been screened anyway.Thats my opinion, you dont have to like it, I dont care.L8rs Share this post Link to post Share on other sites
DayzForumer 284 Posted July 10, 2013 (edited) Self blood bagging could be possible if it was nerfed extremely, the new update nerfed the bloodbags and self blood bagging should be only 40% as effective as blood bagging others. Otherwise it could be abused while in fights etc etc etc. Edited July 10, 2013 by DayzForumer Share this post Link to post Share on other sites