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No Logging/Disconnecting in certain Buildings

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Yes I am imitating Rockets thread because it is a great idea.

So an idea... Do you think it would be better if players could not disconnect from certain buildings? If connection was truly lost or b/c there isn't a way to code it, they would log back in outside of the building?

Possible buildings:

Barracks, Fire-station, Hospital.

PROS:

-Slows item spawn farming

-Prevents players from having their buddies log in at same building to avenge them. *cough* Barracks *cough*

CONS:

-Reduces shelter options for players upon logging out (Rain)

-Not realistic?

Edit: Assuming Rocket fixes the abusive disconnections and implements some sort of Log Out Delay as to which I believe he said he was working on.

Please respond either YES or NO. Keep the chatter to a minimum!

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first, fix the abusive disconnections everywhere before thinking on a building

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NO.

Personally I'd rather have a 15 second period of time where once you disconnect your character stays in place until the timer is up. Pursuing zombies would beat the disconnecter down easily, and opposing fighters could finish someone off in 15 seconds.

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