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StekWAR

INFECTED: connected "heard" and "view"

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Hi, why do not connect "hearing" and "view" of the infected? those infected will attack more easily than if they hear sounds, they also have visual on target.

Obviously this must be complemented by the fact that if the noise is "too" strong the zombies would turn towards the noise and then attacked.

It should create a sort of multiplication between hearing levels and viewing levels. If the infected have no visual on targhet the "view value" will be worth "1" regardless of the actions you are doing (running, walking, etc..)

Based on these values ​​and the distances between survivor / infected within a certain radius the infected attack.

sorry for my bad English, hope you understand otherwise let me know! :s

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