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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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rostof

Anti-maniac feature

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Attach to the bandit blood smell (like heartbeat but for zombies) which increases detection range for zombies evenly with frag count increment. If there is too much kills also must spawn zombies near of bad guy, and no matter where is he sits or goes.

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*sigh*

dude, if someone kills you, that is just part of the game. Surviving the zombies is too easy anyway.

Should they have some punishment? yes

Should it be impossible to play the game because of the punishment? no

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Adding features that punishes bandits goes against the games concept, rocket has explicitly stated players not the zombies are the CORE threat in the game, he wants us shooting each other why would he make things harder for doing what he wants? If anything he should be cackling madly watching over us drumming his fingers together like Mr Burns chiming 'Excellent!'...infact...I imagine he does o.o

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