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Dingus (DayZ)

[1.7.1.4] Melee Feedbag/Bugs

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Date/Time:6/19/2012 9:00PM -6/20/2012 12:30AM, GMT -5

What happened: Melee attacks land on targets on the other side of walls. Also, melee attacking while prone seems odd.

Where you were: Any building in game

What you were doing: Swinging crowbars and hatchets

*Current installed version: 1.7.1.4

*Server(s) you were on: North Carolina 4

*Your system specs: AMD Phenom 2 Quad @ 3.5 Ghz, ATI 6950 modded to 6970 specs, 6 gigs DDR3 rams, crazy good broadband

*Timeline of events before/after error: nothing specific

Attacking Through Walls

In my game play with both crowbar and hatchet tonight, I was able to strike zombies through walls or other obstacles. For example, I ran into a house to hide from zombies, but could slowly kill them all from inside the house, by striking at their position through the wall. I was also able to attack through fences. The zombies on the other sides of these things would want to swing at me, but they fail to land a hit through the wall (which is good), but while they try, I beat them down.

Melee Attack While Prone

This may be more of a personal opinion, but I also noticed I could do full swings of these weapons while prone. So I could prone up to a zombie, smack em in the legs, and take them down, albeit very carefully. Doing ax swings while prone just seems odd. Maybe disable their use in prone, like throwing weapons.

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I'd like to end this by saying the melee weapons are a great addition, and I found myself debating taking another primary over my hatchet several times. I enjoy a silent option to eliminating the stray zombies that sniffs out my trail, or funneling zombies into a corridor and whackin em one by one.

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