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NixonsGhost

Hoppers should keep their super senses - walkers should go back to being dull

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When alerted, the hoppers could make a lot of noise and alert nearby Zs, while regular walkers would just aggro as before the changes were made.

That way you have a combination of the fairly easy crouch walk everywhere tactic, but with the added difficulty of the new changes in some situations.

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This is possible and wouldn't be bad actually, I wouldn't mind getting behind this idea but in the end it is up to rocket and his team.

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That is a great idea. Adds variety and different strategies for different types of zombies, and everyone is happy people who want the game harder get what they want and people who enjoyed the old system also.

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That is a great idea. Adds variety and different strategies for different types of zombies' date=' and everyone is happy people who want the game harder get what they want and people who enjoyed the old system also.

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Yeah, like if you came to a deerstand with only walkers around it, you'd be fairly likely to want to take it on, but if there's a hopper there it would at least make you think twice about it. It could also lead to some strategy like taking out certain zombies BEFORE entering a town.

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