Anomal 13 Posted June 18, 2013 Hey,I still got the problem that the whole inventory is doubled after relogg on my Server.The probleme is still there when the server is running on OFFICIAL HIVE Share this post Link to post Share on other sites
Anomal 13 Posted June 19, 2013 Please help us out! :( Share this post Link to post Share on other sites
DayzForumer 284 Posted June 19, 2013 (edited) I don't understand anything, could you explain a little more detailed? Edited June 19, 2013 by DayzForumer Share this post Link to post Share on other sites
Anomal 13 Posted June 19, 2013 (edited) Ok, just try it! :)1. Login to our server with like 3x stanag sd 3x bandages in your inventory2. Logout to lobby3. Login and you got 6x stanag sd and 6x bandages in your inventory Edited June 19, 2013 by K3L3G Share this post Link to post Share on other sites
Anomal 13 Posted June 24, 2013 Please, i still need your help! The items are still duplicating for everyone! Share this post Link to post Share on other sites
Pricktator 0 Posted June 25, 2013 (edited) Yesterday our admin re-installed everything. With a new software and database (sry, that's all i can say. usually i take care of Forumworks.. ;)). Unfortunatelly we're still experiencing the same problem. The inventory - the twelve slots below the binocular spaces, not the backpack or weapon slots! - is infinitely duplicated after relogging. It's no longer limited to 12 slots.Anyone got an idea? Edited June 25, 2013 by Pricktator Share this post Link to post Share on other sites
novogeek 253 Posted June 26, 2013 How can this be happening on an Official Public Hive? If you are installing the database then it is a Private Hive.What server files are your using (i.e. pwnz0r, stapo, bliss, etc.)? Share this post Link to post Share on other sites
Anomal 13 Posted July 9, 2013 i tried bliss and pwnz0r, both same problem...And YES items where duplicating @ official hive too... Share this post Link to post Share on other sites
r4z0r49 4761 Posted July 9, 2013 If you read the server log it will tell you the issue. You need to replace the offending lines with this#ifdef LOGIN_DEBUG_characterID = _playerObj getVariable["characterID", "?"];_timeout = _playerObj getVariable["combattimeout",0];_timeout = _timeout - time;diag_log format["Player UID#%1 CID#%2 %3 as %4, logged off at %5%6", getPlayerUID _playerObj, _characterID, _playerObj call fa_plr2str, typeOf _playerObj, (getPosATL _playerObj) call fa_coor2str,if ((!isNil "_timeout") AND {(_timeout > 0)}) then {" while in combat"} else {""}]; #endif Share this post Link to post Share on other sites