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Falgata

Zombies stuck in door openings

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Date/Time:19.06.2012/Unsure

What happened:The zombies was stuck in the opening of several houses and barnes and was unable to enter the building, leading to easy target shooting and plenty of head shoots.

Where you were:i Zug, Mogilevka and several other locations

What you were doing: Looting the buldings, sometimes trying to escape zombies through barns.

*Current installed version:1.7.1.4

*Server(s) you were on:Several of the EU servers and Norway servers

*Your system specs:

*Timeline of events before/after error:

A typical event leading up to this was once in Mogilevka. I angered a few zombies when trying to leave a barn in Mogilevka. I retreated to the barn again. Turned and looked at the numbers of zombies chasing me. The all stopped in the main door opening or right outside of the barn door, effectively blocking the door.

Another example is from Zug.

I was entering Zug from the South. Sneaked my way up to the main tower in Zug. There a zombie was inside the tower. It saw me and was angered by my presence there, but was unable to attack. Seen as I currently just had a flashlight I quickly left the scene and made my escape.

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Seen the same but it shoudve been fixed in 1.7.1.1

In 1.7.1.1:

* [FIXED] Infected will stay in one place after losing line-of-sight (now will loiter)

But they never start loiter. They just stand in the door opening forever. THey never start to wander around again.

Dont know if this in 1.7.1.3 has something to do with it:

* [NEW] Once infected lose line-of-sight they will try investigate where you are

But they shoudl start to move around and not just stand where they lost you forever and blocking the entrance to the building.

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