scoffield77@gmail.com 192 Posted June 19, 2012 I'm curious if people play this game, like they play every other game, or if they treat this game as if it is it's own beast.When I play DayZ, I try to play like I act in real life. I don't look at DayZ as a video game, it is suppose to be "anti-game" so why treat it like one.Did you start off playing aggressive, shoot on sight or where you friendly.I want to know how many people started off friendly, and was turned in to a bandit or try to stay friendly or started as bandits and stayed one threw out their DayZ experience . I'd like to know both, how you started and how you play now.I'm also curious if you treat this game like it's "real", or do you treat DayZ like every other game.I ask cause I want to improve a suggestion I made.i.e. http://dayzmod.com/forum/showthread.php?tid=7036I'm want to know if players really want to kill each other or not. are we "pushed" that way due to the way the way game is. Honestly, there is nothing to do except promote your combat efficiency and test your skills/gear on other players. So I also pose the question, those who do kill for loot, or just kill to kill. if there was more "optional objectives" like cars/heli where in place, would you still SoS, or would you try to accomplish those objectives by grouping up? If players where giving a opportunity to do other things as groups, would they. or would they just keep killing each other like it is now.P.s. I'm a defensive player that leans friendly, but started friendly. I don't want to remove PvP either.Threatening players is a big part of the game, It should always be a factor. Thanks for your time ;)Edited:It seems like there is more cautious but friendly players' date=' then there is strait up bandits.would ya'll be more open to trust and helping strangers if more optional objectives where in place like those that I linked in the OP? I believe bandits are a small but loud "fraction" of the game, they will always be there no mater the punishment we cook up, rather it's bandit skins or spider senses "evil" will always get more attention then "good" and there will always be "evil" lets say out of a 100,000 players 20,000 are bandits.. that would make the other 80,000 uneasy. witch is fine for this game, but I think they are just a tad bit to uneasythe 20,000 will get the attention cause they are causing chaos. that chaos is passed down by word of mouth, causing even more uneasiness. I believe if we can make the 80,000 players trust in each other better, it will indirectly shrink the banditry because it will ease up on the "friend on friend fire."rather then punishing the minority, we should give a reason to be in the majority.instead of being against something (banditry) be for something (group play)It looks like the problem isn't bandits either, but misunderstanding between two friendly parties.and those two friendly parties are now labeled as bandits due to that confrontation.[/quote']would ya'll agree with that? Share this post Link to post Share on other sites
Torothin 2 Posted June 19, 2012 If I am out and desperate for gear I will do what I need to do in order to survive. If this involves killing and looting other players then so be it. This is a game about survival and I do what I need to do in order to survive. Share this post Link to post Share on other sites
scoffield77@gmail.com 192 Posted June 19, 2012 If I am out and desperate for gear I will do what I need to do in order to survive. If this involves killing and looting other players then so be it. This is a game about survival and I do what I need to do in order to survive.Amen to that! ;)through I am talking about people who aimlessly PvP, for lack of better term Share this post Link to post Share on other sites
bddy420 0 Posted June 19, 2012 I play like every life is my last life and try and assess all situations as I would IRL. It makes the game a lot more fun in my opinion. It makes the game much more difficult as well (Killing on sight is fAAAAAAAAAAr to easy)I steal, I rob. I never Disconnect to save my life (P*ssy Shit). I will try and ask friendly before I kill (Never works out but I try). I started off neutral, then played extremely Defensive. I stay to the woods, Should I see someone I try and hide or go my own way. Also you aren't forced to do anything. Common mentality Bro, break the mold, dont conform. Share this post Link to post Share on other sites
scoffield77@gmail.com 192 Posted June 19, 2012 Also you aren't forced to do anything. Common mentality Bro' date=' break the mold, dont conform.[/quote']I know, I play the same way you do. I said that cause I couldn't think of the right word to use lol I have a head ache :Pso you are right, the game does not force us, but it does promote banditry over friendly behavior.like you said, You started neutral and turned defensive.. so you should be able to see how someone can start friendly and turn aggressive. Share this post Link to post Share on other sites
Torothin 2 Posted June 19, 2012 If I see an opportunity to kill someone I do so. Share this post Link to post Share on other sites
Acis 0 Posted June 19, 2012 You sum it up nicely when you say "Honestly, there is nothing to do except promote your combat efficiency and test your skills/gear on other players. " I started off just trying to survive the zed. Once you get the hang of it though, it's pretty easy. Even in the latest patch. I 've gotten vehicles a few times but they're hard to keep when you log out.So that just leaves pvp. And nothing else in the game beats the thrill of it. Share this post Link to post Share on other sites
Naykon (DayZ) 25 Posted June 19, 2012 I survived 4 days, amassed a lot of gear from NW airfield, was cautious but friendly to other survivors until day 5.... when i was shot in the head.Now i Kill on sight all other survivors unless unarmed. Share this post Link to post Share on other sites
Spikee187 0 Posted June 19, 2012 I kill for loot plain and simple. I try to be friendly, and will on occasion help another player if I see the opportunity. However when I am fresh spawned or depleted on gear and see a better backpack or weapon. Well then generally I will kill that player(Given the opportunity of course) to further my own selfish and personal cause. Though I don't generally hunt players ever I prefer to tuck to the woods and stay unnoticed. Share this post Link to post Share on other sites
Big Boss (DayZ) 23 Posted June 19, 2012 I deal out retribution near the coastal cities, and help out seemingly nice people from a distance. Share this post Link to post Share on other sites
ImaffoI 22 Posted June 19, 2012 Im kind of a weird one. Tried to be friendly, got shot was angry, still tried it half assed. Example: Killing one dude at devils castle, then yelling at the other one if the goes away, hell live. Now that im in a group again, ill try to be more friendly again, but alone, its just to dangerous. Share this post Link to post Share on other sites
xcess (DayZ) 0 Posted June 19, 2012 When I come across other players I try to asses how they are acting, and whether they could be a friend or not rather than just shooting everybody. Sometimes i get paranoid and a little quick to pul the trigger, sometimes I get a little to brave and take a bullet for my trouble, but when things work out it's great fun. Providing cover for each other and having another set of eyes to spot loot speed's things up, and it just feels good to find a friend even for a short whiile, in the sea of bandits and walking dead. Share this post Link to post Share on other sites
Jathan 0 Posted June 19, 2012 I want to play as friendly but being shot in the face/back over and over again makes shooting first the only opposition. Share this post Link to post Share on other sites
Mungaloid 21 Posted June 19, 2012 I'm friendly but I'll act defensively and aggressively if the situation demands it. So far in the last week of playing and being killed numerous times. I've taken up running through coastal towns as fast as possible picking up what ever isn't nailed down and booking it into the woods as my primary means of survival. Bandits sometimes seem to be off put by a nutjob with a gaggle of 30 plus of zombies chasing him when they pep out from their camp holes. I always try to initate communications and generally recieve ammunition for my effort. Unfortunatly that ammunition is normally recieve in a rather quick and bloody fashion. Thus far I've managed to meet 2 people who wanted to be friends, but unfortunately met my makarov because of a mistakenly thrown flare. Which I instantly seen as an aggersive act. Thinking that it a grenade being tossed. Before I can reload to finsh off the second guy he hits me with his hatchet and all 3 of us died. I knew as soon as it was over that I had been to quick to act and regreted it. I want to be friendly but, I'm so conditioned now to precieve the smallest actions as threats that it has become incredibly hard to trust anyone at this point. I'll continue trying and hopefully the next time things will go alittle more favorably. Share this post Link to post Share on other sites
scoffield77@gmail.com 192 Posted June 19, 2012 It seems like there is more cautious but friendly players, then there is strait up bandits.would ya'll be more open to trust and helping strangers if more optional objectives where in place like those that I linked in the OP? I believe bandits are a small but loud "fraction" of the game, they will always be there no mater the punishment we cook up, rather it's bandit skins or spider senses "evil" will always get more attention then "good" and there will always be "evil" lets say out of a 100,000 players 20,000 are bandits.. that would make the other 80,000 uneasy. witch is fine for this game, but I think they are just a tad bit to uneasythe 20,000 will get the attention cause they are causing chaos. that chaos is passed down by word of mouth, causing even more uneasiness. I believe if we can make the 80,000 players trust in each other better, it will indirectly shrink the banditry because it will ease up on the "friend on friend fire."rather then punishing the minority, we should give a reason to be in the majority.instead of being against something (banditry) be for something (group play)It looks like the problem isn't bandits either, but misunderstanding between two friendly parties.and those two friendly parties are now labeled as bandits due to that confrontation. Share this post Link to post Share on other sites
FFRyan 0 Posted June 19, 2012 When I first started playing this mod about 2 months ago I was able to spawn on the beach and gather 5 - 15 random people and we would run all over the place until most of us died off from zombies. It was nice back then, being able to tell who would probably kill me on sight. Now, everybody that I "meet" either shoots at me is too afraid to trust me. I have only found 2 people in the past month willing to run around and have a little fun until we mess up and die. I only shoot when fired upon or my friends are in danger. I think I might have 2 murders Share this post Link to post Share on other sites
TheGoldElite 0 Posted June 20, 2012 I Don't think rocket intends to force us to behave in any particular way. You're really over-thinking this all and to be honest I think alot of your ideas will never be considered for a second as a serious possibility, and a rather delusional. just my opinion. Share this post Link to post Share on other sites
scoffield77@gmail.com 192 Posted June 20, 2012 I Don't think rocket intends to force us to behave in any particular way. You're really over-thinking this all and to be honest I think alot of your ideas will never be considered for a second as a serious possibility' date=' and a rather delusional. just my opinion.[/quote']100% avoid the questionsthinks for the bump ;)and for the record. "I think the group dynamic is really important - that's going to give more incentive for people not to just kill everyone else on sight. That's a very important thing to tease out, and that also gives some longevity to playing," he explains."Right now, once you've survived those first few days it can get a little bit boring. Maybe you could have more choices - you could be a lone wolf and go off and build a cabin somewhere, or maybe there's a large group of you and you want to take over a city and you end up fighting with other groups over resources. You know, elements that provide more of a meta game. Expanding that is really important."http://www.eurogamer.net/articles/2012-06-08-the-future-of-day-zI'm relatively sure, that quote is based on the link i posted in the OP, I mean "The Teamwork philosophy" came before that interview so one can assume! plus it was popular before that interview with Rocket Share this post Link to post Share on other sites
CommonSoldier 0 Posted June 20, 2012 I play just to survive and help people, really. I'm not too attached to my gear so if you're willing to shoot me over it I'd rather just give it all to you and walk away. :P If you're friendly, I'll give you anything you need since I can always find more. The only thing I really care about if having to spawn back on the shore. >_> Getting so far inland for nothing is kinda frustrating. XD Share this post Link to post Share on other sites
Hidden_Ops (DayZ) 27 Posted June 20, 2012 It depends on the situation I am in. More time's than not I just avoid fellow survivors. I don't want to risk getting killed by trying to group up (they could kill you, the could get you killed by their actions... it's too much of a liability), and I'm not the type to kill without reason.. that said, if I am low on food or ammo I consider every option. Share this post Link to post Share on other sites
arkental 5 Posted June 20, 2012 I spend most my time in Elektro/Cherno these days, and generally friendly unless I feel I have to put a bullet in someone. The thrill that comes from sneaking around while dodging bandits and zeds is just amazing. Share this post Link to post Share on other sites
scoffield77@gmail.com 192 Posted June 20, 2012 I spend most my time in Elektro/Cherno these days' date=' and generally friendly unless I feel I have to put a bullet in someone. The thrill that comes from sneaking around while dodging bandits and zeds is just amazing.[/quote']I didn't know there was a such thing as a friendly in cheno/Elektro! Share this post Link to post Share on other sites
scoffield77@gmail.com 192 Posted June 20, 2012 It depends on the situation I am in. More time's than not I just avoid fellow survivors. I don't want to risk getting killed by trying to group up (they could kill you' date=' the could get you killed by their actions... it's too much of a liability), and I'm not the type to kill without reason.. that said, if I am low on food or ammo I consider every option.[/quote']it seems like the majority is with you.Like i said, like i said the issue isn't the bandits, but the misunderstanding between two friendly parties. Share this post Link to post Share on other sites