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Survivalist (DayZ)

A perfect example of anti fun banditry

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1. Some people carry more, some people carry less, it's a personal preference. Comparing it to current military standards is irrelevant as we are not 'soldiers in Iraq' - that is, we are not serving in a well-supplied military. We are, instead, scavenging and doing whatever we can to survive.

2. I'm indifferent to this. Realism can go too far.

3. As it should be. The military would have cleaned out their stores to mobilise to the threat. Furthermore, these are the best weapons in the game. Scarcity is important to maintaining a balance with that power.

4. I'm also indifferent to this. It would have to implemented as part of the talent/skill system.

For the non-Military Grade weapons I feel there is too much around. Look at the ridiculous amount of Lee Enfield/Winchester ammo that spawns it is a poor representation of a scarce-resource survival scenario such as this.

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