TreeMeister 0 Posted May 8, 2013 The food and water mechanics in DayZ certainly add a fair amount of immersion, but they could easily be significantly improved.Instead of a can of Coke or a water bottle bringing the meter back to 100%, it should work more as a proper "measurement"; soda would only restore ~20% of your thirst, water ~50%, etc. The same goes for food: You'd benefit more from a steak than a can of beans, an MRE is better than a bag of pistachios, and so forth.It would make the food/water mechanic so much more effective, as you would need to constantly make sure your water bottles are full or you have plenty of Pepsi in your pack. Share this post Link to post Share on other sites
novogeek 253 Posted May 8, 2013 From what I understand, the type of food and water indicates how long the counter takes to run down. A steak lasts longer then a can of Beans ... water lasts longer then a soda ... or at least this is what I understood.Don't quote me ... I may be wrong. :) Share this post Link to post Share on other sites
DontTrustPubs 17 Posted May 8, 2013 Not to mention the health system which should address this issue as well. =) Share this post Link to post Share on other sites
TreeMeister 0 Posted May 8, 2013 You may be right, I haven't really paid much attention to the meters... I might do a bit of science this weekend, on an empty server ♥Even if it already does to an extent, it may be of benefit to make the effects a bit more apparent. Like I said earlier, I wouldn't have even noticed yet! Share this post Link to post Share on other sites