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slim_dusty

Bandit/hero Skins and camouflage clothing

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Sorry if this has been posted before but I was just thinking what if we changed the way the chemo clothing looked/acted across bandit /survivor/ hero

As we know the old bandit skin is due to come back in the next patch

What I’m proposing is

Bandits

They currently spawn as they are but when they get camouflage clothing they get the old skin then.

Survivor

Again they spawn as they are but when they get camouflage clothing they get a revised old bandit skin (no head towel, handkerchief, balaclava).

Hero

Get the existing camouflage clothing with the added benefit of the bullet proof vest being enabled (just like the default hero skin).

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I don't understand this post. Far as I'm concerned, the bandit skin is still in right now, and I don't understand all this business with "camo clothing". What do you mean by "when they get camo clothing"? You mean they work hard, find camo clothing as loot, put it on, and ruthlessly get their skin changed to something they don't want?

Also, bandit clothing without the shermagh scarf is just a PMC skin without the hat, so spawning as they are AND switching would not make any sense at all, as it'd be the same thing, without a hat.

Are you talking about a special mod or server for DayZ? If so, you really need to specify....

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What if, a survivor puts on camo gear, its the current camo.

A bandit puts camo on, it becomes the proposed bandit camo.

Hero gets a new one.

But all from the same type of package - it just determines what you change into depending on your humanity/current status.

If a survivor in green camo becomes bandit, it changes into bandit camo gear.

And make ghillies the rarest thing going.

Allows for the much called for differentiation.

Edited by thehet

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I don't understand this post. Far as I'm concerned, the bandit skin is still in right now, and I don't understand all this business with "camo clothing". What do you mean by "when they get camo clothing"? You mean they work hard, find camo clothing as loot, put it on, and ruthlessly get their skin changed to something they don't want?

What I’m after

You find camo clothing

You put it on

You get changed to the camo clothing look

Bandit - digital camo the towel on the head see

4WUoT.jpg

Suvivor -digital camo no towel

Hero – current camo clothing look

Everyone stay the same (as they are now) when in the civilian clothing

What if, a survivor puts on camo gear, its the current camo.

A bandit puts camo on, it becomes the proposed bandit camo.

Hero gets a new one.

But all from the same type of package - it just determines what you change into depending on your humanity/current status.

That would work I’m just after a different way to distinguish people in camo

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What I’m after

You find camo clothing

You put it on

You get changed to the camo clothing look

Bandit - digital camo the towel on the head see

4WUoT.jpg

Suvivor -digital camo no towel

Hero – current camo clothing look

Everyone stay the same (as they are now) when in the civilian clothing

That would work I’m just after a different way to distinguish people in camo

You do know this will ALL be changed in the imminent SA?

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As far as I'm concerned, short of teleporting rapist sheep and/or goats, I don't give a damn what the mod does. As far as the SA goes, I just want to be told by Rocket that telling a Bandit from a Hero cannot be done visually and I'll be happy.

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