slim_dusty 2 Posted May 2, 2013 Sorry if this has been posted before but I was just thinking what if we changed the way the chemo clothing looked/acted across bandit /survivor/ heroAs we know the old bandit skin is due to come back in the next patchWhat I’m proposing isBanditsThey currently spawn as they are but when they get camouflage clothing they get the old skin then.SurvivorAgain they spawn as they are but when they get camouflage clothing they get a revised old bandit skin (no head towel, handkerchief, balaclava).HeroGet the existing camouflage clothing with the added benefit of the bullet proof vest being enabled (just like the default hero skin). Share this post Link to post Share on other sites
person915 345 Posted May 2, 2013 I don't understand this post. Far as I'm concerned, the bandit skin is still in right now, and I don't understand all this business with "camo clothing". What do you mean by "when they get camo clothing"? You mean they work hard, find camo clothing as loot, put it on, and ruthlessly get their skin changed to something they don't want?Also, bandit clothing without the shermagh scarf is just a PMC skin without the hat, so spawning as they are AND switching would not make any sense at all, as it'd be the same thing, without a hat.Are you talking about a special mod or server for DayZ? If so, you really need to specify.... Share this post Link to post Share on other sites
jamieledgeway@hotmail.co.uk 216 Posted May 2, 2013 (edited) What if, a survivor puts on camo gear, its the current camo.A bandit puts camo on, it becomes the proposed bandit camo.Hero gets a new one.But all from the same type of package - it just determines what you change into depending on your humanity/current status.If a survivor in green camo becomes bandit, it changes into bandit camo gear.And make ghillies the rarest thing going.Allows for the much called for differentiation. Edited May 2, 2013 by thehet Share this post Link to post Share on other sites
slim_dusty 2 Posted May 3, 2013 I don't understand this post. Far as I'm concerned, the bandit skin is still in right now, and I don't understand all this business with "camo clothing". What do you mean by "when they get camo clothing"? You mean they work hard, find camo clothing as loot, put it on, and ruthlessly get their skin changed to something they don't want?What I’m afterYou find camo clothingYou put it onYou get changed to the camo clothing lookBandit - digital camo the towel on the head seeSuvivor -digital camo no towelHero – current camo clothing lookEveryone stay the same (as they are now) when in the civilian clothingWhat if, a survivor puts on camo gear, its the current camo.A bandit puts camo on, it becomes the proposed bandit camo.Hero gets a new one.But all from the same type of package - it just determines what you change into depending on your humanity/current status.That would work I’m just after a different way to distinguish people in camo Share this post Link to post Share on other sites
person915 345 Posted May 3, 2013 What I’m afterYou find camo clothingYou put it onYou get changed to the camo clothing lookBandit - digital camo the towel on the head seeSuvivor -digital camo no towelHero – current camo clothing lookEveryone stay the same (as they are now) when in the civilian clothingThat would work I’m just after a different way to distinguish people in camoYou do know this will ALL be changed in the imminent SA? Share this post Link to post Share on other sites
applejaxc 2500 Posted May 3, 2013 As far as I'm concerned, short of teleporting rapist sheep and/or goats, I don't give a damn what the mod does. As far as the SA goes, I just want to be told by Rocket that telling a Bandit from a Hero cannot be done visually and I'll be happy. Share this post Link to post Share on other sites