lowe187@ymail.com 0 Posted April 30, 2013 I have two servers ,a website a ,Facebook page and countless other methods of recruiting players for my clan or to gather players to fill my servers. I have everything very well organized and I even have a forum....BUT I can't manage to get people on my servers I to apply for my clan. Is their anybody lookin for a clan or a good server to play on? If you would like information about everything Unfaithful Gamers has to offer go to www.unfaithfulgamers.wordpress.com Share this post Link to post Share on other sites
lowe187@ymail.com 0 Posted April 30, 2013 Sorry about typos I'm on my phone Share this post Link to post Share on other sites
boxman80 964 Posted April 30, 2013 problem is too many servers and varieties of Day Z - not as many players as there used to be! :( Share this post Link to post Share on other sites
Target Practice (DayZ) 1335 Posted April 30, 2013 (edited) You're trying to appeal to an already over-saturated market. Ask yourself what YOU do differently to any of the hundreds of other DayZ servers/communities out there. I'm not talking about extra vehicles or starting loadouts or anything like that, I'm talking about something that no other DayZ server out there has, and why people would come to you.If you're serious about this, ditch the wordpress domain. Nothing screams 'not really committed to this' than a project with a website that's hosted on a free site. If you're not prepared to invest a few dollars in a domain and some cheap hosting, players aren't going to be prepared to invest their time in your project.Don't push too hard. If people enjoy what you're offering, they'll come to you and ask to join. If you irritate them by constantly recruiting and hassling people with messages asking them to join, they'll go find somewhere else to play where they're not bugged by over-zealous recruiters every ten minutes.Case in point - I've recently started playing ARMA II co-op missions with a group of players - they play it 'realistically' with a command structure, orders etc, but they're pretty laid back about it, and it's good fun. They're a clan, and it's a private server, but they open it to the public on Friday and Saturday nights, and I happened to be invited to play there with a friend one night. I enjoyed my time there so much that I now visit regularly and am toying with the idea of applying to join and play during the week - not once has anyone hassled me or asked me to join, I've just found it entertaining enough that I decided that it's something I might like to do.That's what you need to do - offer something different to everything else out there, and make it an atmosphere that people will want to come back to. If you do that, you'll win every time. And don't expect overnight results - this stuff happens slowly. Whoever said 'build it and they will come' was most definitely not talking about websites and communities. You have to work damn hard and nurture it without ever smothering it.Good luck. Edited April 30, 2013 by Target Practice 2 Share this post Link to post Share on other sites
Fun With Flares 72 Posted April 30, 2013 You're trying to appeal to an already over-saturated market. Ask yourself what YOU do differently to any of the hundreds of other DayZ servers/communities out there. I'm not talking about extra vehicles or starting loadouts or anything like that, I'm talking about something that no other DayZ server out there has, and why people would come to you.If you're serious about this, ditch the wordpress domain. Nothing screams 'not really committed to this' than a project with a website that's hosted on a free site. If you're not prepared to invest a few dollars in a domain and some cheap hosting, players aren't going to be prepared to invest their time in your project.Don't push too hard. If people enjoy what you're offering, they'll come to you and ask to join. If you irritate them by constantly recruiting and hassling people with messages asking them to join, they'll go find somewhere else to play where they're not bugged by over-zealous recruiters every ten minutes.Case in point - I've recently started playing ARMA II co-op missions with a group of players - they play it 'realistically' with a command structure, orders etc, but they're pretty laid back about it, and it's good fun. They're a clan, and it's a private server, but they open it to the public on Friday and Saturday nights, and I happened to be invited to play there with a friend one night. I enjoyed my time there so much that I now visit regularly and am toying with the idea of applying to join and play during the week - not once has anyone hassled me or asked me to join, I've just found it entertaining enough that I decided that it's something I might like to do.That's what you need to do - offer something different to everything else out there, and make it an atmosphere that people will want to come back to. If you do that, you'll win every time. And don't expect overnight results - this stuff happens slowly. Whoever said 'build it and they will come' was most definitely not talking about websites and communities. You have to work damn hard and nurture it without ever smothering it.Good luck.Five hundred percent off-topic, but whatever happened to your "Things I Can't Do In DayZ" thread? I quite liked it. Share this post Link to post Share on other sites
Target Practice (DayZ) 1335 Posted April 30, 2013 Five hundred percent off-topic, but whatever happened to your "Things I Can't Do In DayZ" thread? I quite liked it.I got distracted by life for a bit and haven't updated it in a while, but I'll have a bit of a think and see if I can't come up with some new ones. I'm still looking at ways I can translate it to a youtube series as well. :) Share this post Link to post Share on other sites
Fun With Flares 72 Posted April 30, 2013 I got distracted by life for a bit and haven't updated it in a while, but I'll have a bit of a think and see if I can't come up with some new ones. I'm still looking at ways I can translate it to a youtube series as well. :)How about this?If I'm the designated sniper on a supply run, I cannot shoot out windows to "make it easier for then to get in". Particularly if I have the SVD. Share this post Link to post Share on other sites
SixGunLover 54 Posted April 30, 2013 (edited) In my opinion, for a survivor game, these 2 features are not so attractive:- Weapon crates at all airfields and major towns.- Vehicles and Helicopters everywhere.If the car's number on a 'vanilla server' are let say, 50 cars and 5 helicopters. 100 cars and 20 helicopters are imho attractive, but 500 cars and 100 helicopters are not. It’s also nice to find a nice m4a1 cco or a mk48 0, but only after hours of killing zombies with only a Winchester and a m1911. So finding them ‘for free’ in a create is not so attractive.My ideal ‘unique server’ would be;A bit more vehiclesA bit more helicoptersA lot less sniper gunA lot less military gunA lot less sniper ammoA lot less military ammoJust a good amount of ‘casual’ weapons: Lee Enfield, DB Shotgun, Winchester, Makarov, Revolver, M1911.A bit more ammo for those ‘casual’ weapons: Lee Enfield, DB Shotgun, Winchester, Makarov, Revolver, M1911.A rule that encourage people to play the game as it’s supposed to be played: survivors VS zombies (the are not only one can of beans per village or only one axe per 3 villages, cooperation IS an option as the loots table has been setup).A rule that allow people to kill on sight but highly encourage bandits to steal the stuff of theirs victim instead of killing them( yes, there are revolver’s psycho maniac out there, but the others will happily give a lot of stuff to keep their life and their zombies killed count). Edited April 30, 2013 by SixGunLover 1 Share this post Link to post Share on other sites