foamy_d_squirrel 10 Posted June 19, 2012 Hello everybody!plz discuss placement of "teleporters / quick travel" in debug areas as a temporary solution to the problem of spawning in debug zone. i am talking debug hills, debug ocean, etc.(not sure if debug-forest is too close, though) Similar to quick travel post in ARMEX, hit "get me the fuck out of here -button" and auto relocate character to a random spot at the coast, just like the freshly spawned torch survivors are randomly distributed there.Any potential to be abused? - Only position i would have objections about, is debug forest, as it is close to the playable map and might be abused to fast travel into the eastern part of the map. I guess, the other locations are sooo far off-map that travelling there would not be efficient.Pros ?Cons ? Share this post Link to post Share on other sites
foamy_d_squirrel 10 Posted June 20, 2012 bump-a-dee-bump. Share this post Link to post Share on other sites
Zircon 1 Posted June 21, 2012 It would probably work, but it may be too much of a hassle for the devs to implement it, and it's probably not one of their priorities at the moment. Still, something must be done about the debug areas, a significant number of people spawn in them, and it's annoying as fuck. Share this post Link to post Share on other sites
leo235 2 Posted June 21, 2012 YESThis would be easy and good Share this post Link to post Share on other sites
nashable 45 Posted June 22, 2012 Actually my Character is stuck in the debug wilderness right now. I use to write missions for Arma2 and a teleport flag pole in the trouble spots would be awesome.I doubt Rocket is accepting code submissions but if he was too busy (and open to the idea) I could easily write something for him and send it over. Share this post Link to post Share on other sites