Rainbow Bandit 20 Posted June 1, 2013 (edited) Recon Edited June 1, 2013 by Rainbow Bandit Share this post Link to post Share on other sites
Rainbow Bandit 20 Posted June 2, 2013 (edited) Hunting Edited June 3, 2013 by Rainbow Bandit Share this post Link to post Share on other sites
Rainbow Bandit 20 Posted June 3, 2013 Mile-High Club Share this post Link to post Share on other sites
Coveted 45 Posted June 5, 2013 (edited) As Requested;Buildingsswitch (_type) do { //Assign building classescase "Land_HouseV_1I4": { _LootClass = "Residential"; };case "Land_kulna": { _LootClass = "Residential"; };case "Land_Ind_Workshop01_04": { _LootClass = "Industrial"; };case "Land_hut06": { _LootClass = "Residential"; };case "Land_Hlidac_budka": { _LootClass = "Residential"; };case "Land_HouseV2_02_Interier": { _LootClass = "Residential"; };case "Land_A_Pub_01": { _LootClass = "Residential"; };case "Land_Shed_wooden": { _LootClass = "Residential"; };case "Land_HouseBlock_A1_1": { _LootClass = "Residential"; };case "Land_A_MunicipalOffice": { _LootClass = "Residential"; };case "Land_ruin_01": { _LootClass = "Residential"; };case "Land_HouseV2_04_interier": { _LootClass = "Residential"; };case "Land_HouseV2_01A": { _LootClass = "Residential"; };case "Land_psi_bouda": { _LootClass = "Residential"; };case "Land_KBud": { _LootClass = "Residential"; };case "Land_A_Castle_Bergfrit": { _LootClass = "Residential"; };case "Land_A_Castle_Stairs_A": { _LootClass = "Residential"; };case "Land_A_Castle_Gate": { _LootClass = "Residential"; };case "Land_sara_domek_zluty": { _LootClass = "Residential"; };case "Land_Church_01": { _LootClass = "Residential"; };case "Land_Church_03": { _LootClass = "Residential"; };case "Land_HouseB_Tenement": { _LootClass = "Residential"; };case "Land_Panelak": { _LootClass = "Residential"; };case "Land_Panelak2": { _LootClass = "Residential"; };case "Land_rail_station_big": { _LootClass = "Residential"; };case "Land_A_Office01": { _LootClass = "Residential"; };case "Land_A_Office02": { _LootClass = "Residential"; };case "Land_Ind_Workshop01_01": { _LootClass = "Industrial"; };case "Land_Ind_Garage01": { _LootClass = "Industrial"; };case "Land_Ind_Workshop01_02": { _LootClass = "Industrial"; };case "Land_Ind_Workshop01_L": { _LootClass = "Industrial"; };case "Land_Hangar_2": { _LootClass = "Industrial"; };case "Land_A_FuelStation_Build": { _LootClass = "Industrial"; };case "Land_Shed_Ind02": { _LootClass = "Industrial"; };case "Land_Misc_PowerStation": { _LootClass = "Industrial"; };case "Land_Shed_W01": { _LootClass = "Industrial"; };case "Land_Tovarna2": { _LootClass = "Industrial"; };case "Land_Ind_Vysypka": { _LootClass = "Industrial"; };case "Land_A_BuildingWIP": { _LootClass = "Industrial"; };case "Land_A_TVTower_Base": { _LootClass = "Industrial"; };case "Land_Misc_Cargo1Ao": { _LootClass = "Industrial"; };case "Land_Misc_Cargo1Bo": { _LootClass = "Industrial"; };case "Land_Nav_Boathouse": { _LootClass = "Industrial"; };case "Land_wagon_box": { _LootClass = "Industrial"; };case "Land_Rail_House_01": { _LootClass = "Industrial"; };case "Land_A_GeneralStore_01a": { _LootClass = "Supermarket"; };case "Land_A_GeneralStore_01": { _LootClass = "Supermarket"; };case "Land_A_Hospital": { _LootClass = "Hospital"; };case "MASH": { _LootClass = "Hospital"; };case "MASH_EP1": { _LootClass = "Hospital"; };case "USMC_WarfareBFieldhHospital": { _LootClass = "Hospital"; };case "Land_a_stationhouse": { _LootClass = "Military"; };case "Land_Mil_ControlTower": { _LootClass = "Military"; };case "Land_SS_hangar": { _LootClass = "Military"; };case "Land_Mil_House": { _LootClass = "Military"; };case "Camp": { _LootClass = "Military"; };case "CampEast": { _LootClass = "Military"; };case "CampEast_EP1": { _LootClass = "Military"; };case "Land_Mil_Barracks_i": { _LootClass = "MilitarySpecial"; };case "Land_Misc_deerstand": { _LootClass = "Hunting"; };case "Land_stodola_old_open": { _LootClass = "Farm"; };case "Land_Farm_Cowshed_a": { _LootClass = "Farm"; };case "Land_stodola_open": { _LootClass = "Farm"; };case "Land_Barn_W_01": { _LootClass = "Farm"; };case "Land_Barn_W_02": { _LootClass = "Farm"; };default { _LootClass = "Residential"; };};switch (_LootClass) do { //Find correct lootcase "Residential": {_itemTypes = [["ItemSodaMdew","magazine"],["ItemWatch","generic"],["ItemCompass","generic"],["ItemMap","weapon"],["Makarov","weapon"],["Colt1911","weapon"],["ItemFlashlight","generic"],["ItemKnife","generic"],["ItemMatchbox","generic"],["","generic"],["LeeEnfield","weapon"],["revolver_EP1","weapon"],["DZ_Assault_Pack_EP1","object"], // 12["DZ_Czech_Vest_Puch","object"], // 12-0["DZ_ALICE_Pack_EP1","object"], // 16["DZ_TK_Assault_Pack_EP1","object"], // 16["DZ_British_ACU","object"], // 18["Winchester1866","weapon"],["WeaponHolder_ItemTent","object"],["","military"],["","trash"],["Crossbow_DZ","weapon"],["Binocular","weapon"],["PartWoodPile","magazine"],["Skin_Camo1_DZ","magazine"],["Skin_Sniper1_DZ","magazine"],["WeaponHolder_ItemCrowbar","object"],["WeaponHolder_ItemMachete", "object"],["MR43","weapon"] // Remember the last object doesn't not need a comma];_itemChance = [0.01,0.15,0.05,0.03,0.13,0.05,0.03,0.08,0.06,2,0.06,0.04,0.05, //120.04, // 12-00.02, //160.02, //160.01, //180.01,0.01,0.03,0.5,0.01,0.06,0.06,0.01,0.01,0.08,0.02,0.03];};case "Industrial": {_itemTypes = [["","generic"],["","trash"],["","military"],["WeaponHolder_PartGeneric","object"],["WeaponHolder_PartWheel","object"],["WeaponHolder_PartFueltank","object"],["WeaponHolder_PartEngine","object"],["WeaponHolder_PartGlass","object"],["WeaponHolder_PartVRotor","object"],["WeaponHolder_ItemJerrycan","object"],["WeaponHolder_ItemHatchet","object"],["ItemKnife","military"],["ItemToolbox","weapon"],["ItemWire","magazine"],["TrapBear","magazine"],["ItemTankTrap","magazine"]];_itemChance = [0.18,0.29,0.04,0.04,0.05,0.02,0.02,0.04,0.01,0.04,0.11,0.07,0.06,0.01,0.02,0.04];};case "Farm": {_itemTypes = [["WeaponHolder_ItemJerrycan","object"],["","generic"],["huntingrifle","weapon"],["LeeEnfield","weapon"],["Winchester1866","weapon"],["","trash"],["Crossbow_DZ","weapon"],["PartWoodPile","magazine"],["WeaponHolder_ItemHatchet","object"],["MR43","weapon"],["TrapBear","magazine"],["WeaponHolder_ItemMachete","object"]];_itemChance = [0.06,0.28,0.03,0.04,0.03,0.22,0.03,0.11,0.17,0.06,0.09,0.03];};case "Supermarket": {_itemTypes = [["ItemWatch","generic"],["ItemCompass","generic"],["ItemMap","weapon"],["Makarov","weapon"],["Colt1911","weapon"],["ItemFlashlight","generic"],["ItemKnife","generic"],["ItemMatchbox","generic"],["","generic"],["LeeEnfield","weapon"],["revolver_EP1","weapon"],["DZ_Assault_Pack_EP1","object"], // 12["DZ_Czech_Vest_Puch","object"], // 12-0["DZ_ALICE_Pack_EP1","object"], // 16["DZ_TK_Assault_Pack_EP1","object"], // 16["DZ_British_ACU","object"], // 18["Winchester1866","weapon"],["WeaponHolder_ItemTent","object"],["","food"],["","trash"],["Crossbow_DZ","weapon"],["Binocular","weapon"],["PartWoodPile","magazine"],["MR43","weapon"],["WeaponHolder_ItemMachete", "object"]];_itemChance = [0.15,0.01,0.05,0.02,0.02,0.05,0.02,0.05,0.05,0.01,0.01,0.05, //120.04, // 12-00.02, //160.02, //160.01, //180.01,0.02,0.3,0.15,0.01,0.05,0.02,0.01,0.02];};case "Hospital": {_itemTypes = [["","trash"],["","hospital"],["MedBox0","object"]];_itemChance = [0.2,1,0.2];};case "Military": {_itemTypes = [["M9","weapon"],["M16A2","weapon"],["M16A2GL","weapon"],["M9SD","weapon"],["AK_74","weapon"],["M4A1_Aim","weapon"],["AKS_74_kobra","weapon"],["AKS_74_U","weapon"],["AK_47_M","weapon"],["M24","weapon"],["M1014","weapon"],["DMR","weapon"],["M4A1","weapon"],["M14_EP1","weapon"],["UZI_EP1","weapon"],["Remington870_lamp","weapon"],["glock17_EP1","weapon"],["MP5A5","weapon"],["MP5SD","weapon"],["M4A3_CCO_EP1","weapon"],["Binocular","weapon"],["ItemFlashlightRed","military"],["ItemKnife","military"],["ItemGPS","weapon"],["ItemMap","military"],["DZ_ALICE_Pack_EP1","object"], // 16["DZ_TK_Assault_Pack_EP1","object"], // 16["DZ_British_ACU","object"], // 18["DZ_CivilBackpack_EP1","object"], // 24["DZ_Backpack_EP1","object"], // 24//Normal["","medical"],["","generic"],["","military"],["","HiCal"],//["Body","object"],["ItemEtool","weapon"],["ItemSandbag","magazine"],["Sa58P_EP1","weapon"],["Sa58V_EP1","weapon"],["BAF_L85A2_RIS_Holo","weapon"],["SCAR_L_CQC","weapon"],["BAF_L86A2_ACOG","weapon"]];_itemChance = [0.05,0.05,0.01,0.02,0.15,0.01,0.08,0.05,0.05,0.01,0.10,0.01,0.02,0.01,0.05,0.08,0.10,0.04,0.02,0.01,0.06,0.10,0.10,0.01,0.05,//Bags0.08, //160.08, //160.06, //180.01, //240.01, //DZ_Backpack_EP1 240.10, 1.00,1.75,0.75,0.05,0.02,0.03,0.03,0.03,0.03,0.02];};case "MilitarySpecial": {_itemTypes = [["M16A2","weapon"],["M16A2GL","weapon"],["M249_DZ","weapon"],["M9SD","weapon"],//["M136","weapon"],["AK_74","weapon"],["M4A1_Aim","weapon"],["AKS_74_kobra","weapon"],["AKS_74_U","weapon"],["AK_47_M","weapon"],["M24","weapon"],["M1014","weapon"],["M107_DZ","weapon"],["DMR","weapon"],["M4A1","weapon"],["M14_EP1","weapon"],["UZI_EP1","weapon"],["Remington870_lamp","weapon"],["glock17_EP1","weapon"],["M240_DZ","weapon"],["M4A1_AIM_SD_camo","weapon"],["M16A4_ACG","weapon"],["M4A1_HWS_GL_camo","weapon"],["Mk_48_DZ","weapon"],["M4A3_CCO_EP1","weapon"],//Ammo["AmmoBoxSmall_556","object"],["AmmoBoxSmall_762","object"],["NVGoggles","weapon"],["Binocular","weapon"],["ItemFlashlightRed","military"],["ItemKnife","military"],["ItemGPS","weapon"],["ItemMap","military"],["Binocular_Vector","military"],["DZ_ALICE_Pack_EP1","object"], // 16["DZ_TK_Assault_Pack_EP1","object"], // 16["DZ_British_ACU","object"], // 18["DZ_CivilBackpack_EP1","object"], // 24["DZ_Backpack_EP1","object"], // 24 ["","military"],["","HiCal"],//["Body","object"],["PipeBomb","magazine"],["Sa58V_RCO_EP1","weapon"],["Sa58V_CCO_EP1","weapon"],//["G36_C_SD_camo","weapon"],["M40A3","weapon"],["100Rnd_762x54_PK","magazine"],["SCAR_L_CQC","weapon"],["M8_sharpshooter","weapon"],["M8_SAW","weapon"],["20Rnd_762x51_B_SCAR","magazine"],["SCAR_H_STD_EGLM_Spect","weapon"],["20Rnd_762x51_FNFAL", "magazine"],["M4SPR","weapon"],["M4A1_HWS_GL","weapon"],["SVD","weapon"],["RPK_74","weapon"],["MG36","weapon"],["BAF_L85A2_RIS_ACOG","weapon"],["100Rnd_556x45_BetaCMag", "magazine"],["PK","weapon"]];_itemChance = [0.10,0.05,0.01,0.02,//0.01, //m1360.10,0.02,0.10,0.10,0.10,0.01,0.20,0.01,0.02,0.10,0.03,0.20,0.10,0.20,0.01,0.04,0.05,0.02,0.01,0.08,0.04,0.02,0.01, //NVGoggles0.10,0.05,0.15,0.01, //ItemGPS0.03,0.01,//Bags0.08, //160.08, //160.06, //180.01, //240.01, //DZ_Backpack_EP1 242.50, //military1.00,0.05, //PipeBomb0.02, //Sa58V_RCO_EP10.02, //Sa58V_CCO_EP1//0.01, //["G36_C_SD_camo","weapon"],0.02, // M40A30.01, //["100Rnd_762x54_PK","magazine"]0.10,0.03,0.03,0.01,0.03,0.01,0.04,0.03,0.01,0.02,0.01,0.01];};case "Hunting": {_itemTypes = [["ItemMap","weapon"],["ItemFlashlight","generic"],["ItemKnife","generic"],["ItemMatchbox","generic"],["Crossbow_DZ","weapon"],["","military"],["WeaponHolder_ItemMachete", "object"],["huntingrifle","weapon"],["","hunter"]];_itemChance = [0.08,0.05,0.04,0.06,0.03,2.00,0.03,0.04,2.00];};Crash Site table 1_itemType = [["m8_carbineGL", "weapon"], ["BAF_L85A2_UGL_Holo", "weapon"], ["M40A3", "weapon"], ["bizon_silenced", "weapon"], ["FN_FAL_ANPVS4", "weapon"], ["BAF_AS50_scoped", "weapon"], ["Mk_48_DZ", "weapon"], ["DMR", "weapon"], ["", "military"], ["MedBox0", "object"], ["NVGoggles", "weapon"], ["AmmoBoxSmall_556", "object"], ["AmmoBoxSmall_762", "object"], ["Binocular_Vector", "weapon"], ["SCAR_H_LNG_Sniper", "weapon"], ["M4A1_RCO_GL", "weapon"], ["SCAR_L_STD_EGLM_RCO", "weapon"], ["SCAR_L_STD_Mk4CQT", "weapon"], ["SCAR_H_STD_EGLM_Spect", "weapon"], ["SVD_CAMO", "weapon"], ["PipeBomb","magazine"]];_itemChance = [0.02, 0.08, 0.04, 0.04, 0.01, 0.01, 0.04, 0.01, 0.1, 0.02, 0.01, 0.25, 0.06, 0.02, 0.02, 0.02, 0.04, 0.06, 0.04, 0.06, 0.01];Crash Site table 2_itemTypes = [["SCAR_H_CQC_CCO", "weapon"], ["BAF_L85A2_UGL_ACOG", "weapon"], ["BAF_L85A2_RIS_ACOG", "weapon"], ["FN_FAL", "weapon"], ["M249_DZ", "weapon"], ["", "military"], ["MedBox0", "object"], ["AmmoBoxSmall_556", "object"], ["AmmoBoxSmall_762", "object"], ["Skin_Camo1_DZ", "magazine"], ["Skin_Sniper1_DZ", "magazine"], ["M9SD", "weapon"], ["M4A1_Aim", "weapon"], ["AK_47_M", "weapon"], ["M24", "weapon"], ["M1014", "weapon"], ["M4A1", "weapon"], ["M14_EP1", "weapon"], ["UZI_EP1", "weapon"], ["MP5SD", "weapon"], ["M4A3_CCO_EP1", "weapon"], ["ItemEtool", "weapon"], ["ItemSandbag", "magazine"], ["M4A1_RCO_GL", "weapon"], ["SCAR_L_STD_Mk4CQT", "weapon"], ["G36K_camo", "weapon"], ["SVD", "weapon"], ["100Rnd_556x45_BetaCMag", "magazine"], ["MG36_camo", "weapon"], ["PipeBomb","magazine"]];_itemChance = [0.01, 0.02, 0.04, 0.04, 0.02, 0.15, 0.1, 0.06, 0.03, 0.04, 0.02, 0.05, 0.05, 0.02, 0.06, 0.01, 0.03, 0.03, 0.05, 0.03, 0.03, 0.03, 0.03, 0.01, 0.02, 0.02, 0.04, 0.01, 0.03, 0.01];Care Package table 1_itemType = [["Skin_Camo1_DZ", "magazine"], ["Skin_Sniper1_DZ", "magazine"], ["DZ_Backpack_EP1", "object"], ["DZ_CivilBackpack_EP1", "object"], ["PipeBomb", "magazine"]];_itemChance = [0.25, 0.25, 0.25, 0.25, 0.25];Care Package table 2_itemType = [["SCAR_H_LNG_Sniper_SD", "weapon"], ["bizon_silenced", "weapon"], ["Sa58V_RCO_EP1", "weapon"], ["Sa58V_CCO_EP1", "weapon"], ["M40A3", "weapon"], ["M4A1_HWS_GL", "weapon"], ["FN_FAL_ANPVS4", "weapon"], [M107_DZ, "weapon"], ["BAF_AS50_scoped", "weapon"], ["Mk_48_DZ", "weapon"], ["M249_DZ", "weapon"], ["G36A_camo", "weapon"], ["M4A1_AIM_SD", "weapon"], ["M32_EP1", "weapon"], ["m8_carbineGL", "weapon"], ["VSS_vintorez", "weapon"]];_itemChance = [0.05, 0.08, 0.09, 0.08, 0.09, 0.09, 0.08, 0.08, 0.03, 0.08, 0.06, 0.06, 0.08, 0.07, 0.05, 0.05];Loot Pilestrash[] = { { "TrashTinCan", "TrashJackDaniels", "ItemSodaEmpty", "ItemTrashToiletpaper", "ItemTrashRazor" }, { 1, 0.1, 0.5, 0.4, 0.2 }};civilian[] = { { "TrashTinCan", "TrashJackDaniels", "ItemSodaEmpty", "ItemSodaCoke", "ItemSodaPepsi", "FoodCanBakedBeans", "FoodCanSardines", "FoodCanFrankBeans", "FoodCanPasta", "8Rnd_9x18_Makarov", "7Rnd_45ACP_1911", "2Rnd_shotgun_74Slug", "2Rnd_shotgun_74Pellets", "ItemBandage", "ItemPainkiller" }, { 0.09, 0.09, 0.09, 0.12, 0.09, 0.05, 0.05, 0.05, 0.05, 0.07, 0.05, 0.05, 0.05, 0.06, 0.06 }};food[] = { { //trash "TrashTinCan", "TrashJackDaniels", "ItemSodaEmpty", "ItemSodaCoke", "ItemSodaPepsi", "FoodCanBakedBeans", "FoodCanSardines", "FoodCanFrankBeans", "FoodCanPasta", "FoodCanUnlabeled", //Bags "FoodPistachio", "FoodNutmix" }, { //trash 0.13, 0.13, 0.13, 0.09, 0.13, 0.09, 0.09, 0.09, 0.09, 0.06, //Bags 0.05, 0.04 }};generic[] = { { "TrashTinCan", "ItemSodaEmpty", "ItemSodaCoke", "ItemSodaPepsi", "TrashJackDaniels", "FoodCanBakedBeans", "FoodCanSardines", "FoodCanFrankBeans", "FoodCanPasta", "ItemWaterbottleUnfilled", "ItemWaterbottle", "ItemBandage", "7Rnd_45ACP_1911", "5x_22_LR_17_HMR", "10x_303", "6Rnd_45ACP", "2Rnd_shotgun_74Slug", "2Rnd_shotgun_74Pellets", "8Rnd_9x18_Makarov", "15Rnd_W1866_Slug", "WoodenArrow", "HandRoadFlare", "ItemPainkiller", "HandChemGreen", "HandChemBlue", "HandChemRed", "ItemHeatPack" }, { 0.06, 0.06, 0.06, 0.04, 0.04, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.11, 0.03, 0.01, 0.04, 0.04, 0.05, 0.05, 0.09, 0.02, 0.04, 0.07, 0.02, 0.01, 0.03, 0.03, 0.04 }};medical[] = { { "ItemBandage", "ItemPainkiller", "ItemMorphine", "ItemEpinephrine", "ItemAntibiotic", "ItemHeatPack" }, { 0.8, 0.5, 0.5, 0.2, 0.3, 0.1 }};hospital[] = { { "ItemBandage", "ItemPainkiller", "ItemMorphine", "ItemEpinephrine", "ItemBloodbag", "ItemAntibiotic" }, { 0.33, 0.17, 0.13, 0.09, 0.17, 0.12 }};military[] = { { "30Rnd_556x45_Stanag", "17Rnd_9x19_glock17", "15Rnd_9x19_M9SD", "15Rnd_9x19_M9", "30Rnd_545x39_AK", "8Rnd_B_Beneli_74Slug", "1Rnd_HE_M203", "FlareWhite_M203", "FlareGreen_M203", "1Rnd_Smoke_M203", "200Rnd_556x45_M249", "HandGrenade_west", "SmokeShell", "SmokeShellRed", "SmokeShellGreen", "8Rnd_B_Beneli_Pellets", "30Rnd_556x45_StanagSD", "30Rnd_9x19_MP5", "30Rnd_9x19_MP5SD", "FoodMRE" }, { 0.04, 0.1, 0.07, 0.15, 0.07, 0.04, 0.01, 0.01, 0.01, 0.01, 0.01, 0.03, 0.01, 0.01, 0.01, 0.01, 0.04, 0.02, 0.02, 0.01, 0.06 }};HiCal[] = { { "10Rnd_762x54_SVD", "20Rnd_762x51_B_SCAR", "20Rnd_762x51_FNFAL", "20Rnd_762x51_DMR", "30Rnd_762x39_AK47", "5Rnd_762x51_M24", "10Rnd_127x99_m107", "100Rnd_762x51_M240" }, { 0.03, 0.02, 0.03, 0.01, 0.10, 0.05, 0.01, 0.01 }};policeman[] = { { "ItemBandage", "7Rnd_45ACP_1911", "6Rnd_45ACP", "15Rnd_W1866_Slug", "8Rnd_B_Beneli_74Slug", "HandRoadFlare" }, { 1, 0.8, 0.3, 0.3, 0.5, 0.3 }};hunter[] = { { "ItemBandage", "5x_22_LR_17_HMR", "7Rnd_45ACP_1911", "10x_303", "ItemWaterbottleUnfilled", "WoodenArrow", "ItemHeatPack", "FoodMRE", "FoodNutmix" }, { 1, 0.5, 0.2, 0.5, 0.2, 1, 0.2, 0.04, 0.1 }};}; Edited June 7, 2013 by Coveted 1 Share this post Link to post Share on other sites
Coveted 45 Posted June 7, 2013 (edited) Got hit right in the gabber he did. (Swear on me mum) Edited June 7, 2013 by Coveted 1 Share this post Link to post Share on other sites
Rainbow Bandit 20 Posted June 7, 2013 Got hit right in the gabber he did. (Swear on me mum)America once again declares it's independence from British rule. Share this post Link to post Share on other sites
Rainbow Bandit 20 Posted June 8, 2013 (edited) Stranded Edited June 8, 2013 by Rainbow Bandit 1 Share this post Link to post Share on other sites
Coveted 45 Posted June 8, 2013 Don't play tag in choppers kids. 1 Share this post Link to post Share on other sites
mynaameisreed 38 Posted June 8, 2013 told ya guys I'd post this 1 Share this post Link to post Share on other sites
mynaameisreed 38 Posted June 8, 2013 This is what happens when Ben and I find camps. 1 Share this post Link to post Share on other sites
TrickHick 6 Posted June 8, 2013 Been playing on the server for about a week. Its great. Admin seems like a good honest guy.There seems to be a few good groups/factions that are full of good guys. I myself am a lone wolf type but really enjoy this server.Lots of fun!!! 1 Share this post Link to post Share on other sites
Rainbow Bandit 20 Posted June 8, 2013 Been playing on the server for about a week. Its great. Admin seems like a good honest guy.There seems to be a few good groups/factions that are full of good guys. I myself am a lone wolf type but really enjoy this server.Lots of fun!!!Glad you're having fun!This is what happens when Ben and I find camps.I sincerely hope that wasn't my camp. Share this post Link to post Share on other sites
Coveted 45 Posted June 10, 2013 There's six;And all their tires are shot out. 2 Share this post Link to post Share on other sites
Rainbow Bandit 20 Posted June 10, 2013 There's six;And all their tires are shot out.you monster Share this post Link to post Share on other sites
Coveted 45 Posted June 10, 2013 (edited) Server is currently down due to a DDoS attack according to dayz.st... Just in time to impress our new clan :D Edited June 10, 2013 by Coveted 1 Share this post Link to post Share on other sites
Rainbow Bandit 20 Posted June 10, 2013 >logs on>20+ people onRave what did you do Share this post Link to post Share on other sites
Coveted 45 Posted June 10, 2013 >logs on>20+ people onRave what did you doSome new clan joined, but they got butthurt and left after I won a game of how low dare rave go in helicopters. 2 Share this post Link to post Share on other sites
mynaameisreed 38 Posted June 11, 2013 This is how Rave played football in High School 1 Share this post Link to post Share on other sites
mynaameisreed 38 Posted June 11, 2013 Mander... What are you doing to yourself? 1 Share this post Link to post Share on other sites
Coveted 45 Posted June 11, 2013 (edited) I've been told that dayz.st is pushing 1.7.7 out to their servers sometime later today... I won't be available after about 7pm so I'm not sure what will get pushed on the server tonight. As for the mods our server uses; I'll probably try to get everything up and running tomorrow night, which means I'll probably need to do a massive amount of restarts and I'll need people on helping me test things as they get pushed.P.S.. I've heard battleye has been a little bit kick happy, sorry for the issues its going to cause the next day or two, bitch about it on here or to my skype account (ravefighter666) so I know what I'll have to work on. Edited June 11, 2013 by Coveted 1 Share this post Link to post Share on other sites
Rainbow Bandit 20 Posted June 11, 2013 (edited) >Me waiting for the server to come upEdit:>Me rolling over and sighing after Rave shoots me with an AS50 Edited June 11, 2013 by Rainbow Bandit 1 Share this post Link to post Share on other sites
Mander00 2 Posted June 12, 2013 Mander... What are you doing to yourself?douevenbreakdance,bro? 1 Share this post Link to post Share on other sites
SilentBeast 2 Posted June 12, 2013 (edited) Joined in for an hour or so. Seems like a good server. Looks like you got yourselves a new player, keep up the good work. Edited June 12, 2013 by SilentBeast 1 Share this post Link to post Share on other sites